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[Gzz-commits] gzz ./TODO gfx/librenderables/renderables.py


From: Matti Katila
Subject: [Gzz-commits] gzz ./TODO gfx/librenderables/renderables.py
Date: Thu, 13 Feb 2003 12:18:24 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Matti Katila <address@hidden>   03/02/13 12:18:24

Modified files:
        .              : TODO 
        gfx/librenderables: renderables.py 

Log message:
        tuomas.push(more work); sq fix

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.576&tr2=1.577&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gfx/librenderables/renderables.py.diff?tr1=1.177&tr2=1.178&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -u gzz/TODO:1.576 gzz/TODO:1.577
--- gzz/TODO:1.576      Thu Feb 13 10:46:23 2003
+++ gzz/TODO    Thu Feb 13 12:18:23 2003
@@ -15,7 +15,15 @@
 
 HT03 deadline:
     tjl:
+        - can you write the abstract section to xupdf article?
        - the great buoy redesign
+            - even less blurr to textures? 
+           - painting the squares with mouse and send coords to console 
+             to help with building the screenshots scene.
+           - transclusion from the orginal PageSpan seems to be 
+              bigger than in ppcanvas transclusion. can it be fixed? 
+             OTOH, the box in ppcanvas is actually painted as big as wanted..
+            - buoys are too small
            - speedups
     jvk:
        - article: is buoy geometry and the reasons discussed?
@@ -45,10 +53,8 @@
          - P2P article and diff thesis
          - xupdf
     mudyc:
-       - reorganize PP so that there are distinct classes that implement
-         CellBuoyViewNodeType and BuoyViewMainNode. Talk to Tjl
-       - add animation to buoymanager. This time it should be easy 
-         with both experience from PP and the fixes to the infrastructure.
+       - write the "no memex" section
+       - 
     humppake+vegai:
        - reST -> latex: proper latex formatting (style file/abstract/etc.)
          See http://www.ht03.org/submissions.html#formatting
@@ -153,6 +159,8 @@
        + get rid of non-random urn-5s in Ids!!!
        + fix the "nasty thing where a '<' should be a '<='" in linebreaker 
     mudyc:
+       - reorganize PP so that there are distinct classes that implement
+         CellBuoyViewNodeType and BuoyViewMainNode. Talk to Tjl
        - make the memory leak test proper:
            - 1) set ulimits on the test running process always(!)
              2) make it a test, run for 10000 iterations and check
Index: gzz/gfx/librenderables/renderables.py
diff -u gzz/gfx/librenderables/renderables.py:1.177 
gzz/gfx/librenderables/renderables.py:1.178
--- gzz/gfx/librenderables/renderables.py:1.177 Thu Feb 13 11:29:04 2003
+++ gzz/gfx/librenderables/renderables.py       Thu Feb 13 12:18:24 2003
@@ -637,6 +637,7 @@
                glVertex3f(p1.x, p1.y, p1.z);
             glEnd();
 
+            /*  don't draw at all.
             // square box 2
             glBegin(GL_LINE_LOOP);
                p2 = coords2.transform(ZPt(0,0,0));
@@ -648,7 +649,7 @@
                p2 = coords2.transform(ZPt(0, box2.y, 0));
                glVertex3f(p2.x, p2.y, p2.z);
             glEnd();
-
+            */
 
             if (colored) glPopAttrib();
             glPopAttrib();




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