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[Gzz-commits] manuscripts/AGPU irregu.txt


From: Janne V. Kujala
Subject: [Gzz-commits] manuscripts/AGPU irregu.txt
Date: Mon, 14 Apr 2003 15:28:00 -0400

CVSROOT:        /cvsroot/gzz
Module name:    manuscripts
Changes by:     Janne V. Kujala <address@hidden>        03/04/14 15:27:59

Modified files:
        AGPU           : irregu.txt 

Log message:
        irregu

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/manuscripts/AGPU/irregu.txt.diff?tr1=1.11&tr2=1.12&r1=text&r2=text

Patches:
Index: manuscripts/AGPU/irregu.txt
diff -u manuscripts/AGPU/irregu.txt:1.11 manuscripts/AGPU/irregu.txt:1.12
--- manuscripts/AGPU/irregu.txt:1.11    Mon Apr 14 08:51:49 2003
+++ manuscripts/AGPU/irregu.txt Mon Apr 14 15:27:59 2003
@@ -12,11 +12,11 @@
 Shape
 -----
 
-XXX: what illusion?
-In order to maintain the illusion, the animation has to be appropriate:
-having the shape of the jagged edge remain while the viewport moves over
-the canvas would still *feel* like a window. The shape of the jagged
-edge must be tied to the location on the background[Fig.3].
+In order to maintain the illusion of a torn piece, the animation has to 
+be appropriate: having the shape of the jagged edge remain while the 
+viewport moves over the canvas would still *feel* like a window. 
+The shape of the jagged edge must be tied to the location on the 
+background[Fig.3].
 
 We show how the GPU can be used to accomplish this - this is the easy
 part and we can even do this on unextended OpenGL 1.3.  To draw a segment




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