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[Gzz-commits] libvob include/vob/vobs/Texture.hxx org/nongnu/...
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] libvob include/vob/vobs/Texture.hxx org/nongnu/... |
Date: |
Sat, 28 Jun 2003 10:35:40 -0400 |
CVSROOT: /cvsroot/libvob
Module name: libvob
Branch:
Changes by: Tuomas J. Lukka <address@hidden> 03/06/28 10:35:40
Modified files:
include/vob/vobs: Texture.hxx
org/nongnu/libvob/gl: GL.java
src/jni : Main.cxx
vob/demo/multifil: fillet3d.py
vob/fillet : light3d.py
Log message:
Try rect
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/libvob/libvob/include/vob/vobs/Texture.hxx.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/libvob/libvob/org/nongnu/libvob/gl/GL.java.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/libvob/libvob/src/jni/Main.cxx.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/libvob/libvob/vob/demo/multifil/fillet3d.py.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/libvob/libvob/vob/fillet/light3d.py.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
Patches:
Index: libvob/include/vob/vobs/Texture.hxx
diff -u libvob/include/vob/vobs/Texture.hxx:1.2
libvob/include/vob/vobs/Texture.hxx:1.3
--- libvob/include/vob/vobs/Texture.hxx:1.2 Fri Jun 27 05:11:47 2003
+++ libvob/include/vob/vobs/Texture.hxx Sat Jun 28 10:35:39 2003
@@ -36,6 +36,7 @@
#include <vob/VecGL.hxx>
#include <sstream>
+#include <vob/glerr.hxx>
#ifndef VOB_DEFINED
@@ -70,6 +71,7 @@
glCopyTexSubImage2D(target, level, x, y,
(int)ras[0], (int)ras[1] - h,
w, h);
+ GLERR
}
};
Index: libvob/org/nongnu/libvob/gl/GL.java
diff -u libvob/org/nongnu/libvob/gl/GL.java:1.19
libvob/org/nongnu/libvob/gl/GL.java:1.20
--- libvob/org/nongnu/libvob/gl/GL.java:1.19 Mon Jun 23 10:19:17 2003
+++ libvob/org/nongnu/libvob/gl/GL.java Sat Jun 28 10:35:39 2003
@@ -472,10 +472,10 @@
/** Load a NULL pointer to the texture, which clears the image
* and sets the mip maps.
*/
- public void loadNull2D(int level,
+ public void loadNull2D(String target, int level,
String internalFormat, int w, int h,
int border, String format, String type) {
- impl_Texture_loadNull2D(getId(),
+ impl_Texture_loadNull2D(getId(), target,
level, internalFormat, w, h, border, format, type);
}
@@ -531,7 +531,8 @@
String shaderName, String[] params,
boolean shade_all_levels);
- static private native void impl_Texture_loadNull2D(int id, int level,
+ static private native void impl_Texture_loadNull2D(int id, String target,
+ int level,
String internalFormat, int w, int h,
int border, String format, String type) ;
static private native void impl_Texture_texImage2D(int id, int level,
Index: libvob/src/jni/Main.cxx
diff -u libvob/src/jni/Main.cxx:1.17 libvob/src/jni/Main.cxx:1.18
--- libvob/src/jni/Main.cxx:1.17 Mon Jun 16 12:16:30 2003
+++ libvob/src/jni/Main.cxx Sat Jun 28 10:35:39 2003
@@ -418,17 +418,19 @@
}
jf(void, impl_1Texture_1loadNull2D)
- (JNIEnv *env, jclass, jint id, jint level, jstring internalFormat_s,
+ (JNIEnv *env, jclass, jint id,
+ jstring target_s, jint level, jstring internalFormat_s,
jint w, jint h, jint border, jstring format_s, jstring type_s) {
+ int target = tokenFromJstring(env, target_s);
int internalFormat = tokenFromJstring(env, internalFormat_s);
int format = tokenFromJstring(env, format_s);
int type = tokenFromJstring(env, type_s);
- glBindTexture(GL_TEXTURE_2D, id);
+ glBindTexture(target, id);
// Null = just set size and texture format.
- glTexImage2D(GL_TEXTURE_2D,
+ glTexImage2D(target,
level, internalFormat, w, h, border, format, type, NULL);
- glBindTexture(GL_TEXTURE_2D, 0);
+ glBindTexture(target, 0);
GLERR
}
Index: libvob/vob/demo/multifil/fillet3d.py
diff -u libvob/vob/demo/multifil/fillet3d.py:1.9
libvob/vob/demo/multifil/fillet3d.py:1.10
--- libvob/vob/demo/multifil/fillet3d.py:1.9 Sat Jun 28 09:42:37 2003
+++ libvob/vob/demo/multifil/fillet3d.py Sat Jun 28 10:35:39 2003
@@ -35,19 +35,27 @@
"3D filleting"
def __init__(self):
self.depthTexture = GL.createTexture()
- self.depthTexture.loadNull2D(0, "DEPTH_COMPONENT24",
- 1024, 1024, 0, "DEPTH_COMPONENT",
- "BYTE")
- self.depthTexture.setTexParameter("TEXTURE_2D",
- "TEXTURE_MAX_LEVEL", 0)
- self.depthTexture.setTexParameter("TEXTURE_2D",
- "DEPTH_TEXTURE_MODE", "ALPHA")
- self.depthTexture.setTexParameter("TEXTURE_2D",
- "TEXTURE_BASE_LEVEL", 0)
- self.depthTexture.setTexParameter("TEXTURE_2D",
- "TEXTURE_MIN_FILTER", "NEAREST")
- self.depthTexture.setTexParameter("TEXTURE_2D",
- "TEXTURE_MAG_FILTER", "NEAREST")
+ rect = 1
+ targ = "TEXTURE_RECTANGLE_NV"
+ self.depthTexture.loadNull2D("TEXTURE_RECTANGLE_NV", 0,
"DEPTH_COMPONENT24",
+ 1024, 768, 0, "DEPTH_COMPONENT",
+ "INT")
+ if not rect:
+ self.depthTexture.setTexParameter(targ,
+ "TEXTURE_MAX_LEVEL", 0)
+ self.depthTexture.setTexParameter(targ,
+ "TEXTURE_BASE_LEVEL", 0)
+ self.depthTexture.setTexParameter(targ,
+ "TEXTURE_MIN_FILTER", "LINEAR")
+ self.depthTexture.setTexParameter(targ,
+ "TEXTURE_MAG_FILTER", "LINEAR")
+ else:
+ self.depthTexture.setTexParameter(targ,
+ "TEXTURE_MIN_FILTER", "LINEAR")
+ self.depthTexture.setTexParameter(targ,
+ "TEXTURE_MAG_FILTER", "LINEAR")
+ #self.depthTexture.setTexParameter(targ,
+ # "DEPTH_TEXTURE_MODE", "ALPHA")
self.key = KeyPresses(
self,
SlideLin("x", 200, 20, "x", "Left", "Right"),
@@ -119,25 +127,27 @@
vs.put(getDListNocoords("""
BindProgram VERTEX_PROGRAM_ARB 0
Disable VERTEX_PROGRAM_ARB
- BindTexture TEXTURE_2D %s
- Enable TEXTURE_2D
+ BindTexture TEXTURE_RECTANGLE_NV %s
+ Enable TEXTURE_RECTANGLE_NV
""" % self.depthTexture.getTexId()))
- # Now, draw the edges
- vs.put(GLRen.createCopyTexSubImage2D("TEXTURE_2D",
- 0, 0, 0, 1024, 1024), 0)
+
+ # Now, draw the edges
+ vs.put(GLRen.createCopyTexSubImage2D("TEXTURE_RECTANGLE_NV",
+ 0, 0, 0, 1024, 768), 0)
+
vs.put(getDListNocoords("""
Color 1 1 1
- BindProgram FRAGMENT_PROGRAM_NV %s
- Enable FRAGMENT_PROGRAM_NV
+ BindProgram FRAGMENT_PROGRAM_NV %s
+ Enable FRAGMENT_PROGRAM_NV
Enable BLEND
""" % light3d.edgefp.getProgId()))
- vs.put(quad(), vs.orthoCS(0, "A", -100, 0, 0, 1024,1024))
+ vs.put(quad(), vs.orthoCS(0, "A", -100, 0, 0, 1024,768))
vs.put(getDListNocoords("""
- BindTexture TEXTURE_2D 0
+ BindTexture TEXTURE_RECTANGLE_NV 0
Disable FRAGMENT_PROGRAM_NV
PopAttrib
"""))
Index: libvob/vob/fillet/light3d.py
diff -u libvob/vob/fillet/light3d.py:1.14 libvob/vob/fillet/light3d.py:1.15
--- libvob/vob/fillet/light3d.py:1.14 Sat Jun 28 09:42:37 2003
+++ libvob/vob/fillet/light3d.py Sat Jun 28 10:35:39 2003
@@ -60,21 +60,23 @@
void main(
float4 incol: COLOR0,
float4 qpos : TEXCOORD0,
- uniform sampler2D tex0,
+ float4 wpos : WPOS,
+ uniform samplerRECT tex0,
out float4 col : COLOR) {
// float2 tc = wpos.xy / 1024.0;
// tc.y = tc.y + 1 - 768 / 1024.0;
- float2 tc = qpos.xy;
- tc.y = 1-tc.y;
+ // float2 tc = qpos.xy;
+ // tc.y = 1-tc.y;
// tc.y = tc.y * 768 / 1024;
// tc.y += (1-768/1024.0);
+ float2 tc = wpos.xy;
- float d = tex2D(tex0, tc).w;
- float d1 = tex2D(tex0, tc + float2(0,2/1024.0)).x;
- float d2 = tex2D(tex0, tc + float2(0,-2/1024.0)).x;
- float d3 = tex2D(tex0, tc + float2(2/1024.0,0)).x;
- float d4 = tex2D(tex0, tc + float2(-2/1024.0,0)).x;
-
+ float d = texRECT(tex0, tc).x;
+// float d1 = tex2D(tex0, tc + float2(0,2/1024.0)).x;
+// float d2 = tex2D(tex0, tc + float2(0,-2/1024.0)).x;
+// float d3 = tex2D(tex0, tc + float2(2/1024.0,0)).x;
+// float d4 = tex2D(tex0, tc + float2(-2/1024.0,0)).x;
+/*
float4 color;
float lim = .001;
float diff = (
@@ -93,8 +95,12 @@
color.w = diff > 0 ? 1 : 0;
color.w = 1;
- color.xyz = (d-.53) * 100 + .5;
+*/
+ float4 color;
+ color.xyz = d;
+ color.xyz = (d-.53) * 40 + .5;
// 10000 *abs(d1-d);
+ /*
float f = max(
abs(d1-d),
max(
@@ -102,12 +108,13 @@
max(
abs(d3-d),
abs(d4-d))));
+*/
+ color.w = 1;
col = color;
}
-""", "arbfp1"))
-
+""", "fp30"))
commonkeys = [
SlideLin("angle", 1, .05, "tan(meet angle)", "+", "-"),
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