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[Gzz-commits] manuscripts/FutureVision vision.rst


From: Tuomas J. Lukka
Subject: [Gzz-commits] manuscripts/FutureVision vision.rst
Date: Thu, 18 Sep 2003 05:21:01 -0400

CVSROOT:        /cvsroot/gzz
Module name:    manuscripts
Branch:         
Changes by:     Tuomas J. Lukka <address@hidden>        03/09/18 05:21:01

Modified files:
        FutureVision   : vision.rst 

Log message:
        Reorg - shorten intro, put description of system into description

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/manuscripts/FutureVision/vision.rst.diff?tr1=1.59&tr2=1.60&r1=text&r2=text

Patches:
Index: manuscripts/FutureVision/vision.rst
diff -u manuscripts/FutureVision/vision.rst:1.59 
manuscripts/FutureVision/vision.rst:1.60
--- manuscripts/FutureVision/vision.rst:1.59    Thu Sep 18 05:18:02 2003
+++ manuscripts/FutureVision/vision.rst Thu Sep 18 05:21:01 2003
@@ -27,8 +27,19 @@
 ============
 
 Computers are supposed to be "information technology,"
-to help you to keep your information organized. But
-we still have no sufficiently good **tools** commonly available to help us
+to help you to keep your information organized. 
+
+Paper notes don't work: Unless you are really tidy, you
+have to remember that you took a note about a subject
+a year ago, or you won't find it. If we could connect
+our thoughts and ideas to the subjects they are about,
+they would be in the place we need them. If we connect all
+the arguments that come to mind to the counter-arguments
+that we have considered, we would not have to think
+through them again.
+
+But
+we still have no sufficiently good computer **tools** commonly available to 
help us
 
 - remember our tasks, ideas and obligations
 
@@ -60,6 +71,37 @@
 in technical terms, a hypermedia system in which items
 are first-class objects [#can-use-structcomp]_. 
 
+
+Hypermedia was meant to be an extension to the mind: 
+Vannemar Bush entitled his famous article "As We May Think" (`Bush 1945`_);
+`Engelbart (1962)`_
+set "Augmenting Human Intellect" as his goal, and `Nelson (1965)`_
+envisioned a system "holding everything [a novelist or absent-minded
+professor] wanted in just the way he wanted it to be held."
+
+Perhaps an item-centered computing environment
+can fulfill this promise.
+
+The remainder of this paper is structured as follows.
+In XXXsection 2, we discuss example scenarios for the use
+of an item-centered computing environment. In XXXsection 3,
+we describe user interface techniques that can be used
+to create such an environment. In XXXsection 4, we give
+characteristics of the basic item network structure, 
+*hyperstructure*, and describe two particular hyperstructures:
+Nelson's zzstructure, and the Resource Description Framework
+(RDF), which is used in our work. In XXXsection 5, we describe
+the Fenfire project, our effort to implement an item-centered
+computing environment. XXXsection 6 concludes.
+
+
+
+The user interface / user experience
+====================================
+
+(XXX better section title)
+
+
 Such a system could look as shown in Figure 1.
 
 .. figure:: example1.gen.png
@@ -124,42 +166,6 @@
 information we already store in our computers, it may also
 help us to **organize our thoughts**.
 
-Paper notes don't work: Unless you are really tidy, you
-have to remember that you took a note about a subject
-a year ago, or you won't find it. If we could connect
-our thoughts and ideas to the subjects they are about,
-they would be in the place we need them. If we connect all
-the arguments that come to mind to the counter-arguments
-that we have considered, we would not have to think
-through them again.
-
-Hypermedia was meant to be an extension to the mind: 
-Vannemar Bush entitled his famous article "As We May Think" (`Bush 1945`_);
-`Engelbart (1962)`_
-set "Augmenting Human Intellect" as his goal, and `Nelson (1965)`_
-envisioned a system "holding everything [a novelist or absent-minded
-professor] wanted in just the way he wanted it to be held."
-
-Perhaps an item-centered computing environment
-can fulfill this promise.
-
-The remainder of this paper is structured as follows.
-In XXXsection 2, we discuss example scenarios for the use
-of an item-centered computing environment. In XXXsection 3,
-we describe user interface techniques that can be used
-to create such an environment. In XXXsection 4, we give
-characteristics of the basic item network structure, 
-*hyperstructure*, and describe two particular hyperstructures:
-Nelson's zzstructure, and the Resource Description Framework
-(RDF), which is used in our work. In XXXsection 5, we describe
-the Fenfire project, our effort to implement an item-centered
-computing environment. XXXsection 6 concludes.
-
-
-The user interface / user experience
-====================================
-
-(XXX better section title)
 
 First, let us stress that unlike, for example, the Web, 
 the user interfaces shown are




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