gzz-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gzz] Nadir


From: Tuomas Lukka
Subject: [Gzz] Nadir
Date: Wed, 11 Sep 2002 18:29:09 +0300
User-agent: Mutt/1.4i

I tried nadir today (make runbuoydev), and it looks VERY nice.

For presenting it, I only have one huge problem now: the most natural
location of the nadir depends on the location of the viewer!!!

If looking at a close distance, the nadir has to be close, and if far,
it should be further, making the rotation smaller. In fact, I presume
that in eye terms it's a constant angle from the location of the focus.

We should investigate the optimal location.

The problem, of course, is how to do this right for a roomful of people
on a projector ;)

        Tuomas




reply via email to

[Prev in Thread] Current Thread [Next in Thread]