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Re: [Gzz] Asko 2002-10-18 (LollipopCellVobFactory)


From: Tuomas Lukka
Subject: Re: [Gzz] Asko 2002-10-18 (LollipopCellVobFactory)
Date: Sat, 19 Oct 2002 10:48:08 +0300
User-agent: Mutt/1.4i

On Fri, Oct 18, 2002 at 07:02:26PM +0300, Asko Soukka wrote:
> 8h workday
> - fixing OvalBgVob
>   * multiple cell colours (cursors, clone, mark) are now shown
>     as sectors on AWT and stripes on OpenGL. I'm not sure which one
>     is better with circular cells. Strips could still be better in
>     general (but sectors in ball-and-stick). Dunno yet how to make
>     stripes into oval using AWT.

Might be impossible without using the newer Java2D APIs, of which 
there is no free implementation.

Of course, you *can* always calculate each pixel yourself, but that would 
be too slow to be realistic.

        Tuomas




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