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Re: [Gzz] Asko 2002-10-18 (LollipopCellVobFactory)
From: |
Tuomas Lukka |
Subject: |
Re: [Gzz] Asko 2002-10-18 (LollipopCellVobFactory) |
Date: |
Sat, 19 Oct 2002 10:48:08 +0300 |
User-agent: |
Mutt/1.4i |
On Fri, Oct 18, 2002 at 07:02:26PM +0300, Asko Soukka wrote:
> 8h workday
> - fixing OvalBgVob
> * multiple cell colours (cursors, clone, mark) are now shown
> as sectors on AWT and stripes on OpenGL. I'm not sure which one
> is better with circular cells. Strips could still be better in
> general (but sectors in ball-and-stick). Dunno yet how to make
> stripes into oval using AWT.
Might be impossible without using the newer Java2D APIs, of which
there is no free implementation.
Of course, you *can* always calculate each pixel yourself, but that would
be too slow to be realistic.
Tuomas