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[Help-glpk] counteracting infinite loops
From: |
zephod |
Subject: |
[Help-glpk] counteracting infinite loops |
Date: |
Thu, 11 Aug 2016 16:04:48 |
User-agent: |
GWP-Draft |
I'm using GLPK version:
#define GLP_MAJOR_VERSION 4
#define GLP_MINOR_VERSION 60
For one of the inputs (out of many thousands that I'm running) the simplex solver goes into an infinite loop. I include part of the output below. My question is: is there any flag I could set for GLPK to abandon this computation after enough unsuccessful steps or something else that I could do to counteract infinite loops.
#355894500: obj = 1.000000000e+00 inf = 0.000e+00 (134) 7
#355895000: obj = 1.000000000e+00 inf = 0.000e+00 (8) 7
#355895500: obj = 1.000000000e+00 inf = 0.000e+00 (42) 7
#355896000: obj = 1.000000000e+00 inf = 0.000e+00 (3) 7
#355896500: obj = 1.000000000e+00 inf = 0.000e+00 (59) 7
#355897000: obj = 1.000000000e+00 inf = 0.000e+00 (10) 7
#355897500: obj = 1.000000000e+00 inf = 0.000e+00 (70) 7
#355898000: obj = 1.000000000e+00 inf = 0.000e+00 (4) 7
#355898500: obj = 1.000000000e+00 inf = 0.000e+00 (19) 7
#355899000: obj = 1.000000000e+00 inf = 0.000e+00 (5) 7
#355899500: obj = 1.000000000e+00 inf = 0.000e+00 (6) 8
#355900000: obj = 1.000000000e+00 inf = 0.000e+00 (134) 7
#355900500: obj = 1.000000000e+00 inf = 0.000e+00 (8) 7
#355901000: obj = 1.000000000e+00 inf = 0.000e+00 (42) 7
#355901500: obj = 1.000000000e+00 inf = 0.000e+00 (3) 7
#355902000: obj = 1.000000000e+00 inf = 0.000e+00 (59) 7
#355902500: obj = 1.000000000e+00 inf = 0.000e+00 (10) 7
#355903000: obj = 1.000000000e+00 inf = 0.000e+00 (69) 7
#355903500: obj = 1.000000000e+00 inf = 0.000e+00 (4) 7
#355904000: obj = 1.000000000e+00 inf = 0.000e+00 (19) 7
#355904500: obj = 1.000000000e+00 inf = 0.000e+00 (5) 7
#355905000: obj = 1.000000000e+00 inf = 0.000e+00 (6) 7
#355905500: obj = 1.000000000e+00 inf = 0.000e+00 (134) 7
#355906000: obj = 1.000000000e+00 inf = 0.000e+00 (8) 7
#355906500: obj = 1.000000000e+00 inf = 0.000e+00 (42) 7
#355907000: obj = 1.000000000e+00 inf = 0.000e+00 (3) 7
#355907500: obj = 1.000000000e+00 inf = 0.000e+00 (59) 7
#355908000: obj = 1.000000000e+00 inf = 0.000e+00 (10) 7
#355908500: obj = 1.000000000e+00 inf = 0.000e+00 (70) 7
#355909000: obj = 1.000000000e+00 inf = 0.000e+00 (4) 7
#355909500: obj = 1.000000000e+00 inf = 0.000e+00 (19) 7
#355910000: obj = 1.000000000e+00 inf = 0.000e+00 (5) 7
#355910500: obj = 1.000000000e+00 inf = 0.000e+00 (6) 7
Regards,
Zephod
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