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modify top level menu problem


From: Tim X
Subject: modify top level menu problem
Date: Fri, 25 Feb 2011 11:24:55 +1100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.0.50 (gnu/linux)

Hi all,

hoping someone can help me with a problem I'm having when trying to add a new 
item to a top level menu. The item is an action rather than another menu. I'm 
doing this to fix some code that worked in emacs 21, but does not work in emacs 
23 (or emacs 22 I believe). I've tried to boil it down to a basic recipe shown 
below. 

I'm experimenting in the scratch buffer. This is in emacs 24.0.50 on Linux, but 
the problem occurs under windows as well.

; a simple test action
(defun tx-greet ()
  (interactive) 
  (message "Hello Tim!"))

If I execute 

(defun tx-menu ()
  (interactive)
  (define-key lisp-interaction-mode-map [menu-bar tx]
    (cons "TX" (make-sparse-keymap)))
  (define-key lisp-interaction-mode-map [menu-bar tx tx-test]
    '(menu-item "TX Test" tx-greet)))

I get a new menu item "TX" and clicking on that gives a sub-menu with one item 
"TX Test". Clicking on this item and the message "Hello Tim!" appears in the 
minibuffer. All works as expected. 

However, if I just define the function as 

(defun tx-menu ()
  (interactive)
  (define-key lisp-interaction-mode-map [menu-bar tx]
    '(menu-item "TX Test" tx-greet)))

I get the expected menu item at the top level, but clicking on it does nothing 
- well, it grabs focus, the item is highlighted and you have to click again to 
release focus. 

So, what am I doing wrong? I've looked at menu-bar.el and I believe my code is 
the same as other examples in that file which add a top level menu action i.e. 
quit for the ns port etc. According to the manual, the definition looks OK and 
presumably a similar definition use to work in emacs 21. I've checked the NEWS 
files and cannot see anything which looks relevant. Can someone give me some 
clues as at this point, I'm stumped!

thanks,

Tim

-- 
tcross (at) rapttech dot com dot au


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