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Re: Want old "*compilation*" behavior back!
From: |
Vincent Montressor |
Subject: |
Re: Want old "*compilation*" behavior back! |
Date: |
Mon, 16 May 2011 18:23:38 -0700 (PDT) |
Ah, you're right about the "buffer" vs. "window" and horizontal vs. vertical
confusion; sorry about that.
But yes, it does the same unwanted thing with "emacs -Q" as well. And it seems
(from experimenting) that split-height/width-threshold don't control this. Any
other thoughts?
I would be 90% satisfied with just solving this for *compilation*, and close to
100% satisfied if this got solved for *grep* as well.
(I'm encouraged that it doesn't seem to do this in the most recent builds, at
least not for you. Maybe this was just an aberration in the version I'm using?)
----- Original Message ----
From: martin rudalics <rudalics@gmx.at>
To: vmontressor@yahoo.com
Cc: help-gnu-emacs@gnu.org
Sent: Sun, May 15, 2011 12:26:38 AM
Subject: Want old "*compilation*" behavior back!
> In Emacs 21, if I split a window
> vertically and was in the left-hand buffer
... yet another argument to change the current vertical/horizontal
terminology ;-)
Please accept for the moment that splitting a window "vertically"
produces two windows above each other. To get two windows side-by-side
you have to split a window "horizontally".
> and did `M-x compile', the
> *compilation* buffer would appear in the right-hand buffer (unless the
> left-hand
> buffer was already *compilation*, in which case it would be reused). In
> general, it put *compilation* in the "next" buffer unless there was only one
> buffer, in which case it would split the buffer.
In the preceding lines you mean "window" instead of "buffer".
> In Emacs 23, it reuses the *compilation* buffer if that buffer is already
> visible, but otherwise it splits my current buffer instead of using the
> existing
> "next" buffer.
Does it happen with emacs -Q as well? When on my trunk (which is a
couple of weeks old) I do emacs -Q, split the *scratch* window into two
side-by-side windows and do M-x compile, the right window is reused for
the *compilation* buffer.
> I liked the old behavior much better, but I don't see a way to get it back.
> Any
> help?
It depends on whether you want a solution just for the compilation
buffer or a more general solution. In the latter case, changing the
values of `split-height-threshold' or `split-width-threshold' might
help.
martin