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Re: clear the kill-ring and free memory?


From: unfrostedpoptart
Subject: Re: clear the kill-ring and free memory?
Date: Thu, 12 Sep 2013 15:25:10 -0700 (PDT)
User-agent: G2/1.0

On Thursday, September 12, 2013 3:08:10 PM UTC-7, Drew Adams wrote:
> > > > Sure?  What about `kill-ring-yank-pointer' and `yank-menu'?
> 
> > >
> 
> > > What about them?  I don't think that either is a problem (e.g.,
> 
> > > "illegal state").  But I'll be glad to be shown wrong.
> 
> > 
> 
> > `kill-ring-yank-pointer': dunno too, but you might get surprised, I
> 
> > would set it nil, too.
> 
> 
> 
> I really don't think so.  Did you try it?
> 
> 
> 
> > `yank-menu': Since unfrostedpoptart wants to free memory, I assume that
> 
> > he has some really huge kills in his kill ring and wants to get rid of
> 
> > these objects in memory.  These kills are stored in `yank-menu' too, so
> 
> > you'll have to reset this variable to garbage-collect those kills.
> 
> 
> 
> Agreed.
> 
> 
> 
> I was answering only the question about problems - an "illegal state"
> 
> from emptying `kill-ring'.  But you are right that emptying it alone
> 
> does not solve the memory problem.
> 
> 
> 
> `kill-ring-max' takes care of both sets of pastables.

Thanks for the help!


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