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M-x gdb : showing a selected buffer where it should be ?


From: jonetsu
Subject: M-x gdb : showing a selected buffer where it should be ?
Date: Sat, 8 Jun 2019 18:13:07 -0400

In a M-x gdb session, with gdb-many-windows non nil (many windows
shown) putting the cursor in a window and selecting a buffer to show,
like the scratch buffer in the window where the cursor is at, as it
would normally be always the case, does nto work.  Instead 'something'
insists to _always_ show a selected buffer where the gdb interaction
window is, replacing the gbd interaction window.

sr-speedbar is also active.

Is there a way to bring sense to this and have emacs behave normally
regarding this, showing a selected buffer in the window where the
cursor currently is located while debugging ?



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