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Re: common lisp vs elisp.
From: |
Emanuel Berg |
Subject: |
Re: common lisp vs elisp. |
Date: |
Sun, 20 Jun 2021 14:44:44 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux) |
Hongyi Zhao wrote:
> Such being the case, IELM is the only available REPL env for
> Elisp, but I'm not sure if it's full-featured.
Just do it in Elisp if it has something to do with Emacs,
otherwise do it in CL if you are aiming to impresses the
hard-core computer community...
PS. I think a handful of PlayStation 1 games, at least one,
was written in some Lisp dialect. That must have been very
fun development! Crash Bandicoot? The game itself was
a bit imbecille for my refined taste even then, but it had
attitude and as for the tech parts it had speed and the
whole experience was seamless, including the graphics, so
if they used Lisp for it, it sure worked for their
purposes...
--
underground experts united
https://dataswamp.org/~incal
- common lisp vs elisp., Hongyi Zhao, 2021/06/19
- Re: common lisp vs elisp., Emanuel Berg, 2021/06/19
- Re: common lisp vs elisp., Hongyi Zhao, 2021/06/19
- Re: common lisp vs elisp., 2QdxY4RzWzUUiLuE, 2021/06/19
- Re: common lisp vs elisp., Stefan Monnier, 2021/06/20
- Re: common lisp vs elisp., Hongyi Zhao, 2021/06/20
- Re: common lisp vs elisp., Emanuel Berg, 2021/06/20
- Re: common lisp vs elisp., Joost Kremers, 2021/06/20
- Re: common lisp vs elisp., Hongyi Zhao, 2021/06/20
- Re: common lisp vs elisp., Jean Louis, 2021/06/20
- Re: common lisp vs elisp.,
Emanuel Berg <=
- Re: common lisp vs elisp., Andreas Eder, 2021/06/27
- Re: common lisp vs elisp., Emanuel Berg, 2021/06/27
- Re: common lisp vs elisp., Jean Louis, 2021/06/28
- Re: common lisp vs elisp., Jean Louis, 2021/06/20
- Re: common lisp vs elisp., Jean Louis, 2021/06/20