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[Help-gsl] 答复: Help-gsl Digest, Vol 5 5, Issue 8
From: |
Bo Schwarzstein |
Subject: |
[Help-gsl] 答复: Help-gsl Digest, Vol 5 5, Issue 8 |
Date: |
Fri, 16 May 2008 09:37:24 +0800 |
Hi Bolli,
Are you working on point cloud reconstruction? I am working on it, also
hope GSL will implement RBF functions.
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主题: Help-gsl Digest, Vol 55, Issue 8
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Today's Topics:
1. RBF: Radial Basis Function in GSL (Stefano Bolli)
2. Cross product between two vectors ( Ronald R?mer )
3. Re: Cross product between two vectors (Martin Jansche)
4. Re: Cross product between two vectors (John Pye)
5. debugging with gdb (Joe Bloggs)
----------------------------------------------------------------------
Message: 1
Date: Wed, 14 May 2008 22:37:20 +0200
From: "Stefano Bolli" <address@hidden>
Subject: [Help-gsl] RBF: Radial Basis Function in GSL
To: address@hidden
Message-ID:
<address@hidden>
Content-Type: text/plain; charset=ISO-8859-1
Hi.
I am interesting in RBF (Radial Basis Function) someone know if exists some
specific function or libraries
in GSL, or if it is possible to implement RBF analisys using GSL in a smart
way.
Thanks
Stefano Bolli
------------------------------
Message: 2
Date: Thu, 15 May 2008 03:37:03 +0200
From: " Ronald R?mer " <address@hidden>
Subject: [Help-gsl] Cross product between two vectors
To: address@hidden
Message-ID:
<address@hidden>
Content-Type: text/plain; charset=ISO-8859-1
Hello out there,
I will perform a simple cross product between two vectors. What ist the
right way to do this, because I can not found a function in gsl to do this
simple calculation? After that I will also perform a normalization of the
resulting vector.
Greetings
------------------------------
Message: 3
Date: Wed, 14 May 2008 22:25:24 -0400
From: "Martin Jansche" <address@hidden>
Subject: Re: [Help-gsl] Cross product between two vectors
To: " Ronald R?mer " <address@hidden>
Cc: address@hidden
Message-ID:
<address@hidden>
Content-Type: text/plain; charset=ISO-8859-1
The 3d cross product can be easily written as a short inline function.
There is no GSL method for the cross product because it is not
defined in general for arbitrary GSL vectors. If you're doing a lot
of 3d vector computations, you might want to look into graphics
libraries instead of GSL.
-- mj
On Wed, May 14, 2008 at 9:37 PM, Ronald Rvmer <address@hidden> wrote:
> Hello out there,
>
> I will perform a simple cross product between two vectors. What ist the
> right way to do this, because I can not found a function in gsl to do this
> simple calculation? After that I will also perform a normalization of the
> resulting vector.
>
> Greetings
> _______________________________________________
> Help-gsl mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/help-gsl
>
------------------------------
Message: 4
Date: Thu, 15 May 2008 16:03:26 +1000
From: John Pye <address@hidden>
Subject: Re: [Help-gsl] Cross product between two vectors
To: Ronald R?mer <address@hidden>
Cc: address@hidden
Message-ID: <address@hidden>
Content-Type: text/plain; charset=ISO-8859-1
Martin Jansche wrote:
> The 3d cross product can be easily written as a short inline function.
> There is no GSL method for the cross product because it is not
> defined in general for arbitrary GSL vectors. If you're doing a lot
> of 3d vector computations, you might want to look into graphics
> libraries instead of GSL.
> -- mj
>
Here is some fairly self-contained C code that you might like to use.
There is any number of other libraries you could try too, of course,
depending on your particular application.
http://frame3dd.svn.sourceforge.net/viewvc/frame3dd/trunk/src/microstran/vec3.h?view=markup
http://frame3dd.svn.sourceforge.net/viewvc/frame3dd/trunk/src/microstran/vec3.c?view=markup
Also a small test suite:
http://frame3dd.svn.sourceforge.net/viewvc/frame3dd/trunk/test/testvec3.cpp?revision=79&view=markup
If anyone one has similar code like this, please let me know. Especially
if anyone has a nice implementation of coordinate transformations
including quaternions in plain C.
Hope that helps
Cheers
JP
> On Wed, May 14, 2008 at 9:37 PM, Ronald Rvmer <address@hidden> wrote:
>
>> Hello out there,
>>
>> I will perform a simple cross product between two vectors. What ist the
>> right way to do this, because I can not found a function in gsl to do this
>> simple calculation? After that I will also perform a normalization of the
>> resulting vector.
>>
>> Greetings
>> _______________________________________________
>> Help-gsl mailing list
>> address@hidden
>> http://lists.gnu.org/mailman/listinfo/help-gsl
>>
>>
>
>
> _______________________________________________
> Help-gsl mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/help-gsl
>
------------------------------
Message: 5
Date: Thu, 15 May 2008 14:19:02 +0100
From: Joe Bloggs <address@hidden>
Subject: [Help-gsl] debugging with gdb
To: address@hidden
Message-ID: <address@hidden>
Content-Type: text/plain; charset=us-ascii
I am using gdb to debug my code, and I want to step into a gsl function to see
what's going on exactly (gsl_multimin_fdfminimizer_iterate).
I have installed the debug symbols and development packages, but gdb can't find
the associated source code, and neither can I:
gsl_multimin_fdfminimizer_iterate (s=0x80a8f70) at fdfminimizer.c:133
133 fdfminimizer.c: No such file or directory.
in fdfminimizer.c
I am using Debian etch.
Can anyone help?
------------------------------
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