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Re: [Help-gsl] 2D interpolation (again)
From: |
boyfarrell |
Subject: |
Re: [Help-gsl] 2D interpolation (again) |
Date: |
Thu, 16 Feb 2012 19:19:15 +0900 |
Hello David,
Sorry I forgot to reply about this. I ended up writing my 2D interpolator in
Python. I've downloaded your project, it looks good. I don't think I have much
to add.
Best regards,
Dan
On 6 Feb 2012, at 08:52, boyfarrell wrote:
> Hello David,
>
> I posted a similar question back in 2008 because I had written my own 2D
> interpolation and wanted to contribute it. Back then I didn't have the C
> skills to write it, now I probably do! I don't think you would be duplicating
> any effort.
>
> Best regards,
>
> Dan
>
> On 28 Jan 2012, at 08:25, David Zaslavsky wrote:
>
>> Hi,
>>
>> I've looked at the documentation and I don't see any API for 2D (bilinear,
>> bicubic, etc.) interpolation in either GSL itself or the supplementary
>> libraries listed on the web page. Am I missing something, or does this
>> capability actually not exist in the library? I see that there was some
>> discussion on this list about adding this functionality back in 2008, but
>> the link to download the code is broken and I can't find a mirrored copy
>> anywhere.
>>
>> If there is no code existing, I'd be happy to package up my own bilinear
>> interpolation code as a library and release it, if that would be
>> appropriate. It builds on the existing 1D interpolation routines so it
>> should be easy to use along with regular GSL. I don't want to duplicate
>> something that already exists, though.
>>
>> I'm new to this list so I apologize if this is out of place or anything
>> like that.
>>
>> :) David
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>