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RE: Threads
From: |
Roberto Diaz |
Subject: |
RE: Threads |
Date: |
Tue, 19 Dec 2000 18:52:49 +0100 (MET) |
> ps. If I have missunderstood what you are aiming at, please ignore this
> message.
No I cant ignore such interesting message ;)
> ps2. I really hope that this didn't sound rude, I'm just in a good mode
> today. :)
I know..
> ps3. If you find a solution to this problem, please tell me. I AM
> interested!
Well... this is as you explain very well quite dificult to implement at
the compiler level.. but I know threading **as is today** cant be the
ultimate response.. so we must aim to have something better..
As a first step:
What about designing a hurd server... something we could call
a **thread-server**?..
struct myobject *this;
struct myobject *another;
this = new_object (...);
another = new_object (...);
thread_variable (this); /* just call the hurd thread-server */
thread_variable (another);
/* the thread sever storage the object and add all the information needed
to syncronize */
int do1_something (struct myobject *this)
{
/* code */
}
int do2_something (...the same..)
{
}
int do3_something (struct myobject *a, struct myobject *b)
{
}
thread_function (do_something);
thread_function (do1_someting);
thread_function (do2_something);
thread_function (do3_something);
call_thread (do3_something, this, another);
call_thread (do_something, this);
call_thread (do1_something, another);
And all the magic in the server....
the object can have a queue of tasks treating to access it... the server
just consumes this queue in some intelligent way, based upon information
added to the object in order to be thread-safe, creating threads if it
can or just jumping to another task if something is too slow..
Well I know this is not serious.. ;) but it could be..
Regards
Roberto
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Roberto Diaz <rdiazmartin@vivaldi.dtts.net>
http://vivaldi.dtts.net
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------------------------------------------------------------------------
- Re: Threads, (continued)
- Re: Threads, Jim Franklin, 2000/12/16
- Re: Threads, Roberto Diaz, 2000/12/18
- lilo can`t load gnumach, ML Mania, 2000/12/18
- Re: lilo can`t load gnumach, Neal H Walfield, 2000/12/18
- Re: lilo can`t load gnumach, Erik Hunger, 2000/12/18
- Re: lilo can`t load gnumach, Jonathan Liger, 2000/12/18
- Re: Threads, Marcus Brinkmann, 2000/12/18
RE: Threads, Svanberg Liss, 2000/12/18
- RE: Threads,
Roberto Diaz <=
- Re: Threads, Mark Seaborn, 2000/12/20
SV: Threads, Svanberg Liss, 2000/12/18