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Removing PATH_MAX from struct{}?
From: |
Physicman |
Subject: |
Removing PATH_MAX from struct{}? |
Date: |
Mon, 9 May 2005 16:37:36 +0200 |
Hello folks,
I'm trying to build jack-audio-connection-kit and I encounter two cases
of PATH_MAX inside struct{} and I was wondering if someone could have an
idea on how to remove them?
The two structures are the following:
typedef struct {
int32_t load;
ClientType type;
char name[JACK_CLIENT_NAME_SIZE];
char object_path[PATH_MAX+1];
char object_data[1024];
} jack_client_connect_request_t;
typedef struct {
int32_t status;
uint32_t protocol_v;
jack_shm_info_t client_shm;
jack_shm_info_t engine_shm;
char fifo_prefix[PATH_MAX+1];
int32_t realtime;
int32_t realtime_priority;
/* these two are valid only if the connect request
was for type == ClientDriver.
*/
jack_client_control_t *client_control; /* JOQ: 64/32 problem */
jack_control_t *engine_control; /* JOQ: 64/32 problem */
#ifdef JACK_USE_MACH_THREADS
/* specific resources for server/client real-time thread communication */
int32_t portnum;
#endif
} jack_client_connect_result_t;
Thanks for your help and suggestions :)
Best regards,
Chris
--
,''`. Christopher `Physicman' Bodenstein <cb@physicman.net>
: :' : Physicman.Net : http://www.physicman.net/
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- Removing PATH_MAX from struct{}?,
Physicman <=