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[igraph] why is igraph_rewire_edges so fast?
From: |
sizheng0320 |
Subject: |
[igraph] why is igraph_rewire_edges so fast? |
Date: |
Fri, 11 Dec 2015 12:28:49 +0800 |
Hi everyone,
has anyone read the code of the function igraph_rewire_edges?
i'm doing this because i wonder why this function rewires a large network so fast.
it seems some indexing technique is used, because i have seen in the function igraph_i_rewire_edges_no_multiple in games.c, some vectors such as first, next, prev are used.
though i tracked the code with a small network of 5 nodes and 6 edges, i still don't understand the meaning of the three vectors. How do they work, please?
Thanks a lot!
Gang Lu
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