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Re: [Libunwind-devel] Compiling multi-platform.


From: Andrew Cagney
Subject: Re: [Libunwind-devel] Compiling multi-platform.
Date: Thu, 22 Mar 2007 16:13:33 -0400
User-agent: Thunderbird 1.5.0.10 (X11/20070301)

Seeing code to simultaneously support two unwinders in frysk makes me wonder. One can very quickly come up with a long list of architectures to build simultaneously: ia64, x86, x86-64, ppc, ppc64, ... repeatedly building identical code is going to make for a lot of redundancy. How scalable is this?

David Mosberger-Tang wrote:
On 3/8/07, Nurdin Premji <address@hidden> wrote:
How would I go about compiling libunwind for multiple-platform support.
Namely ia64 and x86.

Is it possible to do this quicky, with a single configure.

No, you'd have to run configure separately for each target platform.
Libunwind is setup such that you can easily have multiple targets
installed on the same host, so there is no issue there.

 --david
--
Mosberger Consulting LLC, http://www.mosberger-consulting.com/


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