liquidwar-user
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [liquidwar-user] Re: very slight Liquid War suggestion


From: Jan Gretschuskin
Subject: Re: [liquidwar-user] Re: very slight Liquid War suggestion
Date: Sat, 31 Aug 2002 12:58:33 +0200

It's nice to hear from Liquid Wars again. ;)
I think his Idea is really great. Put it in ;)

Oh, by the way - I'll go on translating , I just forgot it after the holiday ;)



On 30 Aug 2002 at 20:00, Christian Mauduit wrote:

> Hi,
> 
> On Fri, Aug 30, 2002 at 05:08:34PM +0000, Thomas Harte wrote:
> > I should say that I've been aware of liquid war for two or three years now, 
> > and it still 
> > proves a fun game for me and my friends. So, thanks! It truly is the best 
> > freeware game 
> > I have ever discovered.
> Thanks 8-)
> 
> > But I have one small suggestion. It is generally agreed by the people I 
> > have played with 
> > that the smaller maps (i.e. those of a size less than about 300 pixels 
> > across - in other 
> > words, those maps which make the cursors appear very large) just aren't any 
> > fun. So I 
> > was wondering - would it be possible to add an option whereby you can set 
> > the minimum 
> > map size you enjoy, and then when you select a map, the game finds the 
> > smallest 
> > integer multiple of its current dimensions that is larger than the size you 
> > set, and 
> > rescales the map by that value? You could leave the minimum map size at 0x0 
> > by default 
> > so that people who don't want such a thing wouldn't know the difference.
> That's a very good idea I think. Actually, I was just about to release
> 5.5.7 (which mostly contains bug-fixes for now) and I'm thinking that
> your idea might go in this release. It's not very long to implement
> IMHO, and I like the idea. It's true that these small maps now look
> obsolete since they were designed for use on 486 33Mhz computers, and
> increasing their resolution while keeping the ability to play then in
> low res should make everyone happy. Thanks for the suggestion.
> 
> To sum it up: I'm not 100% sure this feature will be present in 5.5.7,
> but you can be sure it will be implemented some day.
> 
> Have a nice day.
> 
> Christian.
> 
> PS: I've send a copy of this mail to the Liquid War mailing list.
> 
> -- 
> Christian Mauduit <address@hidden>     __/\__ ___
>                                         \~/ ~/(`_ \   ___
> http://www.ufoot.org/                   /_o _\   \ \_/ _ \_
> http://www.ufoot.org/gnupg.pub            \/      \___/ \__)
> 
> 
> _______________________________________________
> liquidwar-user mailing list
> address@hidden
> http://mail.freesoftware.fsf.org/mailman/listinfo/liquidwar-user


--------------------------------------------------------------------------------------------------------------------
visit http://www.all-gamez.net




reply via email to

[Prev in Thread] Current Thread [Next in Thread]