# # patch "roster4.cc" # from [4f688c08cf28af647c83773226005bafcb15fa56] # to [9c9f7e81b107f04d7d88665e3abf1993e1cfccbe] # ======================================================================== --- roster4.cc 4f688c08cf28af647c83773226005bafcb15fa56 +++ roster4.cc 9c9f7e81b107f04d7d88665e3abf1993e1cfccbe @@ -2054,13 +2054,15 @@ data a2_dat; MM(a2_dat); data b_dat; MM(b_dat); data b2_dat; MM(b2_dat); - marking_map a_map, b_map; + marking_map a_map, a2_map, b_map, b2_map; make_fake_marking_for(a, a_map); + make_fake_marking_for(a2, a2_map); make_fake_marking_for(b, b_map); + make_fake_marking_for(b2, b2_map); write_roster_and_marking(a, a_map, a_dat, false); - write_roster_and_marking(a2, a_map, a2_dat, false); + write_roster_and_marking(a2, a2_map, a2_dat, false); write_roster_and_marking(b, b_map, b_dat, false); - write_roster_and_marking(b2, b_map, b2_dat, false); + write_roster_and_marking(b2, b2_map, b2_dat, false); I(a_dat == a2_dat); I(b_dat == b2_dat);