# # # patch "glib/giochannel.ml" # from [43e1aac62aaa993eb3864f62c709539276740411] # to [b479407fe01266016bb0c98db031b8ce84849def] # # patch "glib/giochannel.mli" # from [a2531dbc99c8c1b2f808dff1a5a6dec3d4080b8d] # to [42a740fd07a2d5b24e4254747d4ad25249697da5] # # patch "glib/ocaml-giochannel.c" # from [6c3489c6443d057d2f3fce77a2d3465466c2ff93] # to [d08af801bca2bc86bc18aee95fb156466ed0d6b8] # ============================================================ --- glib/giochannel.ml 43e1aac62aaa993eb3864f62c709539276740411 +++ glib/giochannel.ml b479407fe01266016bb0c98db031b8ce84849def @@ -24,7 +24,7 @@ external read_chars : t -> ?off:int -> ? external read_chars : t -> ?off:int -> ?len:int -> string -> [ `NORMAL of int | `AGAIN | `EOF] - = "ml_g_io_channel_read_chars" + = "_ml_g_io_channel_read_chars" external write_chars : t -> ?bytes_written:int ref -> ?off:int -> ?len:int -> string -> [ `NORMAL of int | `AGAIN] = "ml_g_io_channel_write_chars" ============================================================ --- glib/giochannel.mli a2531dbc99c8c1b2f808dff1a5a6dec3d4080b8d +++ glib/giochannel.mli 42a740fd07a2d5b24e4254747d4ad25249697da5 @@ -20,7 +20,7 @@ external read_chars : t -> ?off:int -> ? external read_chars : t -> ?off:int -> ?len:int -> string -> [ `NORMAL of int | `AGAIN | `EOF] - = "ml_g_io_channel_read_chars" + = "_ml_g_io_channel_read_chars" (** @raise Error . @raise Glib.Convert.Error .*) external write_chars : t -> ?bytes_written:int ref -> ?off:int -> ?len:int -> string -> ============================================================ --- glib/ocaml-giochannel.c 6c3489c6443d057d2f3fce77a2d3465466c2ff93 +++ glib/ocaml-giochannel.c d08af801bca2bc86bc18aee95fb156466ed0d6b8 @@ -134,7 +134,7 @@ CAMLprim value #endif CAMLprim value -ml_g_io_channel_read_chars (value c, value o_off, value o_len, value s) +_ml_g_io_channel_read_chars (value c, value o_off, value o_len, value s) { CAMLparam1(s); GError *err = NULL;