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[Nel] peer to peer ?
From: |
nicolas.boulay |
Subject: |
[Nel] peer to peer ? |
Date: |
Tue, 18 Dec 2001 12:15:59 GMT |
--__--__--
Message: 3
From: "Vianney Lecroart" <address@hidden>
To: <address@hidden>
Subject: Re: [Nel] server architecture (front end,
load balancing, login service, ....)
Date: Mon, 17 Dec 2001 15:22:30 +0100
charset="iso-8859-1"
Reply-To: address@hidden
> But how clients are balanced between the N front
ends of a shard ?
For now, the welcome service does a dumb balancement
(try to have the same
player number on each front end).
>>>> Why don't you try to use LVS ?
More generaly do you plan to make direct connection
between client (such peer to peer network, or
distributed computing) ? It could be nice for
reduicing trafic to the server. To havoid cheating,
each client cheeck data as the server does. Maybe it
could be possible to connect people which interract a
lot (in the same area, ...), there is still some
mouvement with server to handle critical ressouces.
So mouvement to the center server are almost reduice
to the minimum.
Does i smoke too much ?
nicO
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- [Nel] peer to peer ?,
nicolas.boulay <=