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[Nel] Different Animation results
From: |
Robert Bjarnason |
Subject: |
[Nel] Different Animation results |
Date: |
Mon, 18 Feb 2002 13:33:50 -0800 |
Hi,
I have max3.1 and character studio 3.01. My animations
and skinning look fine in the NeL Object Viewer but
when I load them into my client app (that is based on
Snowballs2) there are problems. For example:
in a walk cycle, in Object Viewer/max the arms are
animated down by the sides of the torso, but in my
client app they come straight out from the shoulders
and the fingers are at a (semi) fixed point so the
fingers grow larger and shorter (skinning problem?)...
Any hints?
Warm regards,
Robert Bjarnason
address@hidden
- [Nel] Different Animation results,
Robert Bjarnason <=