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[Nel] Compilation on Win32
From: |
Phil Jia-Lin Wu |
Subject: |
[Nel] Compilation on Win32 |
Date: |
Mon, 25 Mar 2002 16:21:13 +1100 |
Hi Olivier,
I have added the "C:\OpenAL\Win" and "C:\OpenAL\Win\AL" into "include
path".
*** AND downloaded "EAX 2.0 Extensions SDK" from Creative. ***
It works for compiling the "driver_openal" project.
*** New Problem ***
To compile the "driver_opengl" project:
I got the error message:
------------------------------
fatal error C1083: Cannot open include file: 'GL/glext.h': No such file
or directory
-----------------------------
So I download "glext.h" from
http://oss.sgi.com/projects/ogl-sample/ABI/
and put it into "..../VC98/include/GL".
However, errors occur as below:
-------------------
U:\clip2\projects\nevrax\nel\src\3d\driver\opengl\driver_opengl.cpp(407)
: error C2065: 'WGL_DRAW_TO_PBUFFER_ARB' : undeclared identifier
U:\clip2\projects\nevrax\nel\src\3d\driver\opengl\driver_opengl.cpp(408)
: error C2065:
WGL_PIXEL_TYPE_ARB' : undeclared identifier
.......
------------------
Does it mean that I have not included the correct header file? or
what?
Cheers,
Phil
- [Nel] Compilation on Win32,
Phil Jia-Lin Wu <=