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From: | Mike Stoddart |
Subject: | Re: [Nel] Ryzom and Nel questions |
Date: | Fri, 01 Nov 2002 09:28:40 -0700 |
> Also, do you have any plans to implement some kind of dynamic shadowing for> the landscape? Currently I believe that it uses light maps, so I'm > wondering how you would do day/night cycles with dynamic lightjng and > shadowing. This would be a core feature in an MMPOG for me, so I'm > surprised that it isn't already supported. You can't do day/night with NeL as it exists today. Vincent Caron has loads of ideas on this subject.
Aren't day/night cycles a primary feature of an MMPOG? I would have thought this would be a standard feature, or am I mistaken?
Also, how up to date is the NeL 3D Library:Features page on www.nevrax.org? When is Ryzom due for release? According to the 3d features page, there's a lot of functionality still to be written.
Thanks Mike
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