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Re: [Nel] (no subject)


From: Andi 'Debug' Allen
Subject: Re: [Nel] (no subject)
Date: Wed, 17 Mar 2004 14:51:59 -0000

look at these threads
 
http://mail.gnu.org/archive/html/nel-all/2004-02/msg00054.html
http://mail.gnu.org/archive/html/nel-all/2004-03/msg00001.html
 
the prolem is most likely similar to this
 
 
 
 
    Andi 'Debug' Allen

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCS d--- s-: a-- C++++ US++ P++ L+ E--- W+++ N o-- K++ w++++
O---- M-- V-- PS+++ PE Y+ PGP t+ 5++ X++ R-- tv+++ b++++ DI++ D++
G++ e* h++ r+++ y++++
------END GEEK CODE BLOCK------


Design Lead
Project Talaus Online
www.neverborn.net
----- Original Message -----
From: chris
Sent: Wednesday, March 17, 2004 9:53 AM
Subject: [Nel] (no subject)

Hi all,
 
i got problem with model keep facing the left of the direction that it should be facing?
Its working properly when i use the default gnu animations, but when i tried using my own, it turns to the left. I'm using max 5.1, and i exported the shape and skel in fig mode and the animation when its not in fig mode.
is there anyway to change the orientations?


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