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RE: [Nel] Limitations of the Engine?
From: |
Kristopher Wood |
Subject: |
RE: [Nel] Limitations of the Engine? |
Date: |
Sun, 25 Apr 2004 21:04:39 -0700 (PDT) |
It can do anything you want it to, but you have to
write the programming yourself. :-p Same goes for the
client, there isn't one, you have to make it yourself.
For examples of a working client, you can download the
source for the Snowballs2 game. You'll just have to
learn C++.
Kris
--- bidibulot <address@hidden> wrote:
> Huhuhu... :)
>
> April's fool ?
>
> -----Original Message-----
> From: address@hidden
>
[mailto:address@hidden
> On Behalf Of
> Daniel Golesny
> Sent: dimanche 25 avril 2004 16:53
> To: address@hidden
> Subject: [Nel] Limitations of the Engine?
>
>
> Hi,
>
> I'm new here and I have some questions. I didn't
> find the answer in
> FAQ/Archive/Docs. Perhaps give me a hint, where I
> can find it.
>
> Is it possible ...
> .. that Craftsmen can design its own modelled things
> like furniture,
> colored glass windows or statues? Or even a complete
> house? (I meen that
> the player can model statues or create his own
> pictures) ... that miners
> make tunnels to get ore? ... to make flying towns
> and flying races? ...
> to create underwater towns and swimming races? ...
> to create a very big
> server where all players around the world can play
> at?
>
> Is that right, that the client is for Linux
> available, too?
>
> Thanks
> Daniel
>
>
>
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