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Re: [Octal-dev] OCTAL Technical Article!!!


From: address@hidden
Subject: Re: [Octal-dev] OCTAL Technical Article!!!
Date: Tue, 16 May 2000 13:33:46 +0100

I think I could write a pitch shifter, at least I´ll try, its not that
complicated ( or shouldn´t have to be :) )
----- Original Message -----
From: "Steve Mosher" <address@hidden>
To: <address@hidden>
Sent: 16. maí 2000 12:18
Subject: Re: [Octal-dev] OCTAL Technical Article!!!


> On Mon, 15 May 2000, Dave O'Toole wrote:
> > Neat. I'm expecting most machine coders will want to use the (coming
> > soon!) C++ wrapper for the API (which will simplify "bookkeeping".) See
> > what happens if you use octal.h's typedefs (so that users can recompile
> > for 64-bit floats etc.)
>
> Actually, I have been using typedefs from octal.h =). The virgin
> code is all written now, but I haven't compiled/tested it yet. As soon as
> I verify that it works, I'll distribute it. I'll likely do the final test
> on character string data (it makes no difference, I'll just redefine the
> type) so that I can verify it by hand. The reason I wrote it is that I
> don't have version of my flazicator that's written the 'right' way -- this
> will allow me to do that easily. As such, I'll provide the standalone
> flazicator as well, so you all can see^H^H^Hhear what it does.
>
> I have a question, does anyone know how to write a reasonable
> pitch-shifter? I know that pitch shifting audio data (i.e. -without-
> changing its speed/duration) is gruesome work, but it can be a good
> correctional component for many effects.
>
> --
> "declare yourself to not be a terrorist, and follow the instructions for
upgrade."
> -- Rob Tasjian, regarding a Netopia upgrade.
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