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Re: Octal / Dynamic BGM / Indrema


From: Steve Mosher
Subject: Re: Octal / Dynamic BGM / Indrema
Date: Wed Nov 29 14:57:10 2000

On Tue, 28 Nov 2000, David O'Toole wrote:
> cool, keep me posted

        Steve Baker seems to have done a good job of shooting down the
idea of a sound system in its own thread. If you leave it up to the linux
scheduler, then the possibilty that updates provided by the game are
recieved too late and sound gets out of sync. The nasty part is that it's
not a performance thing, it's simply a scheduling issue.

        Of course you wouldn't notice this until your system is close to
maxxed out for CPU time, but it's still there. Unless of course, there are
nifty scheduling options added to the kernel they're using.

-- 
Steve



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