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[Octave-bug-tracker] [bug #32980] OpenGL plotting backend uses single pr
From: |
Roland Baudin |
Subject: |
[Octave-bug-tracker] [bug #32980] OpenGL plotting backend uses single precision, not double |
Date: |
Thu, 3 Oct 2019 03:51:38 -0400 (EDT) |
User-agent: |
Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:69.0) Gecko/20100101 Firefox/69.0 |
Follow-up Comment #28, bug #32980 (project octave):
Hi there,
I reported yesterday bug #56983, which seems to be a duplicate of this issue.
I've read the comments here, but it's not clear to me if there is a patch that
fixes (at least partially) the bug?
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- [Octave-bug-tracker] [bug #32980] OpenGL plotting backend uses single precision, not double,
Roland Baudin <=