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[Octave-bug-tracker] [bug #64614] Ranges space saving feature works only


From: anonymous
Subject: [Octave-bug-tracker] [bug #64614] Ranges space saving feature works only for double but not for singles or not even for integers
Date: Thu, 31 Aug 2023 01:47:17 -0400 (EDT)

URL:
  <https://savannah.gnu.org/bugs/?64614>

                 Summary: Ranges space saving feature works only for double
but not for singles or not even for integers
                   Group: GNU Octave
               Submitter: None
               Submitted: Thu 31 Aug 2023 05:47:15 AM UTC
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
             Assigned to: None
         Originator Name: 
        Originator Email: 
             Open/Closed: Open
                 Release: 8.3.0
         Discussion Lock: Any
        Operating System: GNU/Linux
           Fixed Release: None
         Planned Release: None


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Follow-up Comments:


-------------------------------------------------------
Date: Thu 31 Aug 2023 05:47:15 AM UTC By: Anonymous
Ranges are a convenient and space saving way to write a vector with evenly
spaced elements.

Or this space saving way ONLY works for double, not for floats and not (even)
for integers.

Example:

if optimize_range ()
  printf("Range is space saving optimized.\n");
else
  printf("Range is NOT space saving optimized.\n");
endif
Range_Double = double(1):double(100);
Range_Single = single(1):single(100);
Range_int64 = int64(1):int64(100);
Range_uint64 = uint64(1):uint64(100);
Range_int8 = int8(1):int8(100);
Range_uint8 = uint8(1):uint8(100);

whos


-->


Range is space saving optimized.
Variables visible from the current scope:

variables in scope: top scope

  Attr   Name              Size                     Bytes  Class
  ====   ====              ====                     =====  ===== 
         Range_Double      1x100                       24  double
         Range_Single      1x100                      400  single
         Range_int64       1x100                      800  int64
         Range_int8        1x100                      100  int8
         Range_uint64      1x100                      800  uint64
         Range_uint8       1x100                      100  uint8

Total is 600 elements using 2224 bytes







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