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Re: Why does "mesh " set surface "facecolor" to "none"?
From: |
John W. Eaton |
Subject: |
Re: Why does "mesh " set surface "facecolor" to "none"? |
Date: |
Fri, 09 Nov 2007 13:19:50 -0500 |
On 9-Nov-2007, David Bateman wrote:
| Opps, wrong version of the patch included.. Use the attached version
| instead.
I applied this patch and checked it in. However, now when I run
sombrero, the surface is displayed as all white. I can see it is
there because it is obscuring the grid lines. Is it just me?
If I do
sombrero
hidden off
a mesh appears, but I was expecting hidden line removal and colors as
before.
I would like to make a new snapshot soon, so any help here would be
much appreciated.
Thanks,
jwe
- Why does "mesh " set surface "facecolor" to "none"?, Michael Goffioul, 2007/11/08
- Re: Why does "mesh " set surface "facecolor" to "none"?, Kai Habel, 2007/11/08
- Re: Why does "mesh " set surface "facecolor" to "none"?, David Bateman, 2007/11/09
- Re: Why does "mesh " set surface "facecolor" to "none"?, David Bateman, 2007/11/09
- Re: Why does "mesh " set surface "facecolor" to "none"?,
John W. Eaton <=
- Re: Why does "mesh " set surface "facecolor" to "none"?, David Bateman, 2007/11/09
- Re: Why does "mesh " set surface "facecolor" to "none"?, John W. Eaton, 2007/11/09
- Re: Why does "mesh " set surface "facecolor" to "none"?, David Bateman, 2007/11/09
- Re: Why does "mesh " set surface "facecolor" to "none"?, John W. Eaton, 2007/11/09
- Re: Why does "mesh " set surface "facecolor" to "none"?, David Bateman, 2007/11/09
Re: Why does "mesh " set surface "facecolor" to "none"?, Kai Habel, 2007/11/08