On 24 August 2010 09:32, bpabbott <address@hidden> wrote:
> The issue is with how Octave handles 3D and 2D images. The "axis equal"
> command doesn''t work in the proper way for 3D images. In this case a 3D
> object is being view in a 2D perspective. That an be fixed by checking for
> the 2D perspective with displaying 3D objects.
I'm still working on a C++ implementation of __calc_dimensions__ from
__go_draw_axes___m for the somewhat related problem of being able to
rotate 3-dimensionally 2d plots. I haven't been able to figure out yet
how to get at objects from C++, since I think my attempts so far
aren't giving me the same things. Plus, I seem to have created some
sort of race condition with my attempts.
Here's the patches I'm working on. I am again asking for help figuring
out the graphics backend.
TIA,
- Jordi G. H.