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From: | pantxo diribarne |
Subject: | Re: Audio playback and classes |
Date: | Thu, 4 Jul 2013 14:16:55 +0200 |
The same happens to me with those particular calls. However if I>
> - The output sounds chopped, as if the signal was composed of multiple
> frames separated by zeros (or discontinuities at least). I didn't notice
> this issue before the last changes you commited. I tried with two sampling
> frequencies for the same signal duration :
> fs = 44100;
> t = 0:1/fs:5;
> signal = cos (2 * pi * 440 * t);
> ap = audioplayer ([signal(:) signal(:)], fs);
> playblocking (ap)
> fs = 10000;
> t = 0:1/fs:5;
> signal = cos (2 * pi * 440 * t);
> ap = audioplayer ([signal(:) signal(:)], fs);
> playblocking (ap)
>
> Pantxo
>
>
>
> --
> View this message in context: http://octave.1599824.n4.nabble.com/Audio-playback-and-classes-tp4654378p4655190.html
> Sent from the Octave - Maintainers mailing list archive at Nabble.com.
change cos to sin or if I try playing back audio files with music in
them I can hear no glitches. Can someone with better octave knowledge
then mine can comment why can this be?
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