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Re: [paragui-dev] Compiling paragui on x86_64


From: Ulf Lorenz
Subject: Re: [paragui-dev] Compiling paragui on x86_64
Date: Sat, 14 Aug 2004 22:49:09 +0200
User-agent: Mutt/1.5.6+20040722i

On Mon, Aug 16, 2004 at 03:06:07PM -0400, Camilo Polym?ris wrote:
> thank you.
> I found another way. I changed the typedef of PG_TimerID in pgtimerobject.h 
> from UInt32 to UInt64. Now it does compile, but I don't now if this could 
> cause a bug somewhere.
Nope. The paragui TimerID is just a key for a has map where all the
SDL_TimerID's are stored, so this doesn't make any problems.

> How does SDL solve this with its SDL_TimerID? I couldn't find the definition.
The SDL_TimerID is a structure which holds several information, among
the most important the interval, the time of the last signal being
raised and the callback. Then it somehow checks the list of timers at
some intervals if the timer is due to be raised again (at this point I
haven't looked further).


cu,
Ulf

-- 
recursive:
            see recursive




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