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[Pingus-CVS] CVS: Games/Pingus/src/gui gui_manager.cxx,1.7,1.8


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/gui gui_manager.cxx,1.7,1.8
Date: 4 Aug 2002 15:42:26 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/gui
In directory dark:/tmp/cvs-serv32416/gui

Modified Files:
        gui_manager.cxx 
Log Message:
- turned credit screen into a Screen
- turned editor into a screen (half finished)
- some cleanup

Index: gui_manager.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/gui/gui_manager.cxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- gui_manager.cxx     2 Aug 2002 22:55:19 -0000       1.7
+++ gui_manager.cxx     4 Aug 2002 15:42:23 -0000       1.8
@@ -111,7 +111,7 @@
        case Input::ButtonEventType:
          {
            ButtonEvent* event = dynamic_cast<ButtonEvent*>(*i);
-           std::cout << "GUIManager: Got button event: " << event->name << " " 
<< event->state << std::endl;
+           //std::cout << "GUIManager: Got button event: " << event->name << " 
" << event->state << std::endl;
 
            Component* comp = component_at (x_pos, y_pos);//FIXME
 
@@ -132,7 +132,7 @@
 
                        if (primary_pressed_component == comp)
                          {
-                           std::cout << "GUIManager: calling 
on_primary_button_click ()" << std::endl;
+                           //std::cout << "GUIManager: calling 
on_primary_button_click ()" << std::endl;
                            comp->on_primary_button_click (x_pos, y_pos);
                          }
                        else
@@ -168,7 +168,7 @@
 
                        if (secondary_pressed_component == comp)
                          {
-                           std::cout << "GUIManager: calling 
on_secondary_button_click ()" << std::endl;
+                           //std::cout << "GUIManager: calling 
on_secondary_button_click ()" << std::endl;
                            comp->on_secondary_button_click (x_pos, y_pos);
                          }
                        else
@@ -184,7 +184,7 @@
                           FIXME: on_secondary_button_press() method to another
                           FIXME: manager, not sure if there is or
                           FIXME: should be a workaround */
-                       std::cout << "GUIManager: Got a release without a 
press, possibly a bug" << std::endl;
+                       //std::cout << "GUIManager: Got a release without a 
press, possibly a bug" << std::endl;
                      }
                  }
 




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