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[Pingus-CVS] CVS: Games/Pingus/src/actions bomber.cxx,1.6,1.7


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/actions bomber.cxx,1.6,1.7
Date: 22 Aug 2002 00:36:32 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/actions
In directory dark:/tmp/cvs-serv7629/actions

Modified Files:
        bomber.cxx 
Log Message:
- replaced some incorrect free()'s with xmlFree()
- added some Free[tm] sounds
- some quirks in the sound code, no fix, but at least it no longer crashes


Index: bomber.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/bomber.cxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- bomber.cxx  14 Aug 2002 12:45:02 -0000      1.6
+++ bomber.cxx  22 Aug 2002 00:36:30 -0000      1.7
@@ -25,8 +25,9 @@
 #include "../force_vector.hxx"
 #include "../string_converter.hxx"
 #include "../pingu.hxx"
-#include "bomber.hxx"
+#include "../sounds.hxx"
 #include "../particles/particle_holder.hxx"
+#include "bomber.hxx"
 
 bool Bomber::static_surface_loaded = false;
 CL_Surface Bomber::bomber_radius;
@@ -77,7 +78,7 @@
   sprite.update (delta);
 
   if (sprite.get_frame () > 9 && !sound_played) {
-    pingu->get_world ()->play_wav("sounds/explode.wav", pingu->get_pos ());
+    pingu->get_world ()->play_wav("sounds/plop.wav", pingu->get_pos ());
     sound_played = true;
   }
 





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