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[Pingus-CVS] CVS: Games/Pingus/src/editor editor.cxx,1.49,1.50 object_se


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/editor editor.cxx,1.49,1.50 object_selector.cxx,1.37,1.38
Date: 15 Apr 2003 19:06:52 -0000

Update of /var/lib/cvs/Games/Pingus/src/editor
In directory dark:/tmp/cvs-serv5042/editor

Modified Files:
        editor.cxx object_selector.cxx 
Log Message:
- removed obsolete mouse show/hide stuff
- fixed software cursor a bit
- made the current controller globally reachable

Index: editor.cxx
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/src/editor/editor.cxx,v
retrieving revision 1.49
retrieving revision 1.50
diff -u -d -r1.49 -r1.50
--- editor.cxx  11 Apr 2003 22:01:54 -0000      1.49
+++ editor.cxx  15 Apr 2003 19:06:50 -0000      1.50
@@ -136,15 +136,12 @@
 Editor::on_startup ()
 {
   PingusSound::stop_music();
-  Display::set_cursor(CL_MouseCursorProvider::load("cursors/cursor", 
PingusResource::get("core")));
-  Display::show_cursor();
   event->enable ();
 }
 
 void
 Editor::on_shutdown ()
 {
-  Display::hide_cursor(); 
   event->disable ();
 }
 

Index: object_selector.cxx
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/src/editor/object_selector.cxx,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -d -r1.37 -r1.38
--- object_selector.cxx 30 Mar 2003 13:12:35 -0000      1.37
+++ object_selector.cxx 15 Apr 2003 19:06:50 -0000      1.38
@@ -637,8 +637,6 @@
          loading_screen.draw_progress(i->c_str(), (float)j / liste->size());
        }
     }
-  // Showing the mousecursor again, since loading_screen hides it
-  Display::show_cursor();
   data_loaded[resource_file] = true;
   //data_loaded = false;
   return select_surface(sur_list);





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