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[Pingus-CVS] CVS: Games/Pingus configure.ac, 1.18, 1.19 NEWS, 1.34, 1.35


From: Ingo Ruhnke
Subject: [Pingus-CVS] CVS: Games/Pingus configure.ac, 1.18, 1.19 NEWS, 1.34, 1.35 MAINTAINING, 1.1, 1.2 README.languages, 1.3, 1.4
Date: Sat, 18 Oct 2003 12:49:44 +0200

Update of /var/lib/cvs/Games/Pingus
In directory dark:/tmp/cvs-serv28270

Modified Files:
        configure.ac NEWS MAINTAINING README.languages 
Log Message:
- updates

Index: configure.ac
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/configure.ac,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- configure.ac        30 Aug 2003 13:35:07 -0000      1.18
+++ configure.ac        18 Oct 2003 10:49:42 -0000      1.19
@@ -25,10 +25,10 @@
 CLANLIB_PATCH_VERSION=5
 
 dnl Process this file with autoconf to produce a configure script.
-AC_INIT(Pingus, 0.6.0)
+AC_INIT(Pingus, 0.6.1)
 AC_CONFIG_HEADERS([config.h])
 AC_CONFIG_SRCDIR(src/pingus_main.cxx)
-AM_INIT_AUTOMAKE(dist-bzip2)
+AM_INIT_AUTOMAKE(dist-bzip2 dist-zip)
 
 
 dnl Checks for programs.
@@ -42,12 +42,17 @@
 AC_C_BIGENDIAN
 PINGUS_EXTRA_PATHS
 
+AC_MSG_CHECKING([whether debugging should be enabled])
+AC_ARG_ENABLE(debug, AC_HELP_STRING([--enable-debug], [enable debug support]),,
+              [enable_debug="no"])
+AC_MSG_RESULT($enable_debug)
+if test "x$enable_debug" != "xno"; then
+   CXXFLAGS="-g -ggdb -O0 -Wall -Werror"
+fi
+
 AC_ARG_WITH(gettext,
        [  --without-gettext       disable support for multiple languages])
 
-AC_ARG_WITH(clanGL,
-        [  --with-clanGL        enable OpenGL support])
-
 if test "x$with_gettext" != "xno"; then
        dnl -- gettext macros --
        ALL_LINGUAS="cs de fi fr it no pt sr sv tr" # nl
@@ -137,11 +142,14 @@
 AC_CHECK_LIB( clanMikMod,   main)
 AC_CHECK_LIB( clanVorbis,   main)
 
-#echo "ClanGL: $with_clanGL"
+AC_MSG_CHECKING([for clanGL support])
+AC_ARG_WITH(clanGL,
+        AC_HELP_STRING([--with-clanGL], [enable OpenGL support (default: 
no)]),,
+        [with_clangl="no"])
+AC_MSG_RESULT([$with_clangl])
+
 if test "x$with_clanGL" = "xyes"; then
     AC_CHECK_LIB( clanGL,   main)
-else
-    echo "clanGL support disabled";
 fi
 
 dnl AC_CHECK_LIB( clanGUI,   main,, [

Index: NEWS
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/NEWS,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- NEWS        21 Aug 2003 20:52:23 -0000      1.34
+++ NEWS        18 Oct 2003 10:49:42 -0000      1.35
@@ -1,11 +1,10 @@
 0.6.1 (??/Sep/2003)
 ===================
+* scrool wheel support in the editor
+* file ending for level files changed from .xml to .plf
+* level preview render code
 * lots of spelling fixes
-* new font
-* new Finnish, Italian and  translation
-
-* maybe Dutch, Polish, Hungarian, Swedish, Norwegian, Esperanto
-* maybe PPC
+* umlaut problems fixed
 
 
 0.6.0 (16/Apr/2003)

Index: MAINTAINING
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/MAINTAINING,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- MAINTAINING 22 Aug 2003 09:17:21 -0000      1.1
+++ MAINTAINING 18 Oct 2003 10:49:42 -0000      1.2
@@ -37,7 +37,8 @@
 
 and by adding a start script, using the Loki Installer might also be a
 good idea, even so I tend to prefer tarballs, it automatically creates
-KDE and Gnome links and such.
+KDE and Gnome links and such. Official releases (those that end up on
+pingus.seul.org) must be build with -DOFFICIAL_PINGUS_BUILD.
 
 FIXME: a make-target should automatise this.
 FIXME: Binary Release should include source code (source is small, so
@@ -53,4 +54,13 @@
 people might prefer a clickable .exe.
 
 
+Fonts and Internationalization
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Pingus should support Latin1 (ISO-8859-1) and Latin2 (ISO-8859-2).
+Cyrillic (ISO-8859-5) might also be needed at some point. See:
+
+ * http://czyborra.com/charsets/iso8859.html
+
+
 # EOF #

Index: README.languages
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/README.languages,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- README.languages    13 Apr 2003 13:12:30 -0000      1.3
+++ README.languages    18 Oct 2003 10:49:42 -0000      1.4
@@ -1,13 +1,15 @@
 
 Pingus currently has Locale support for the following Languages
 
-        cs -> Czech /
-        de -> German / Deutsch
-        en -> English - default
-        tr -> Turkish / Türkçe
+        cs_CZ -> Czech /             (ISO-8859-2)
+        de_DE -> German / Deutsch    (ISO-8859-1)
+        en_US -> English - default   (ISO-8859-1)
+        tr_TR -> Turkish / Türkçe    (ISO-8859-9/ISO-8859-1)
+       it_IT -> Italian / Italyano  (ISO-8859-1)
+        sv_SE ->                     (ISO-8859-1)
+        sr_SR ->                     (ISO-8859-2)
 
 Unfinished:
-       it -> Italian / Italyano 
        nl -> Dutch / Nederlands
 
 If your environment is already set so that you are able to





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