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[Pingus-CVS] CVS: Games/Pingus/src/editor object_manager.cxx, 1.49, 1.50
From: |
Ingo Ruhnke |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/src/editor object_manager.cxx, 1.49, 1.50 surface_selector.cxx, 1.10, 1.11 |
Date: |
Mon, 20 Oct 2003 15:33:45 +0200 |
Update of /var/lib/cvs/Games/Pingus/src/editor
In directory dark:/tmp/cvs-serv18306/editor
Modified Files:
object_manager.cxx surface_selector.cxx
Log Message:
- some namespace and CL0.7 stuff
Index: object_manager.cxx
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/src/editor/object_manager.cxx,v
retrieving revision 1.49
retrieving revision 1.50
diff -u -d -r1.49 -r1.50
--- object_manager.cxx 18 Oct 2003 23:17:27 -0000 1.49
+++ object_manager.cxx 20 Oct 2003 13:33:43 -0000 1.50
@@ -140,7 +140,7 @@
i != temp_surfaces.end();
i++)
{
- i->surface = PingusResource::load_surface(i->desc);
+ i->surface = PingusResource::load_sprite(i->desc);
}
std::vector<WorldObjData*> temp_worldobj = plf->get_worldobjs_data();
Index: surface_selector.cxx
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/src/editor/surface_selector.cxx,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- surface_selector.cxx 18 Oct 2003 23:17:27 -0000 1.10
+++ surface_selector.cxx 20 Oct 2003 13:33:43 -0000 1.11
@@ -125,6 +125,7 @@
//CL_Display::get_width(), y+1/10,
//1.0, 1.0, 1.0, 1.0);
+#ifdef CLANLIB_0_6
// Draw the current object in the bottom/left corner when the
// surface is selected for more then 1sec
if (c_obj != std::vector<surface_obj>::iterator()
@@ -141,6 +142,8 @@
0.5f, 0.5f, 0.5f, 0.8f);
c_obj->large_sur.draw(0, CL_Display::get_height() -
c_obj->large_sur.get_height());
}
+#endif
+
Display::flip_display();
}
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