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[Pingus-CVS] rev 2338 - in trunk/src: . actions gui input input/buttons
From: |
Ingo Ruhnke |
Subject: |
[Pingus-CVS] rev 2338 - in trunk/src: . actions gui input input/buttons worldmap worldobjsdata |
Date: |
Thu, 24 Jun 2004 00:13:53 +0200 |
Author: grumbel
Date: 2004-06-24 00:13:52 +0200 (Thu, 24 Jun 2004)
New Revision: 2338
Modified:
trunk/src/actions/basher.cxx
trunk/src/actions/boarder.cxx
trunk/src/actions/faller.cxx
trunk/src/actions/miner.cxx
trunk/src/actions/walker.cxx
trunk/src/gui/game_delta.hxx
trunk/src/gui/screen_manager.cxx
trunk/src/input/button.hxx
trunk/src/input/buttons/double_button.cxx
trunk/src/input/buttons/mouse_button.cxx
trunk/src/input/controller.cxx
trunk/src/input/controller.hxx
trunk/src/input/event.hxx
trunk/src/input/event_fwd.hxx
trunk/src/plf.cxx
trunk/src/state_sprite.cxx
trunk/src/state_sprite.hxx
trunk/src/worldmap/pingus.cxx
trunk/src/worldobjsdata/worldobj_group_data.cxx
Log:
- changed statesprite to use [] instead of ()
- fixed polling vs. events issue in the input code
Modified: trunk/src/actions/basher.cxx
===================================================================
--- trunk/src/actions/basher.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/actions/basher.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -55,13 +55,13 @@
void
Basher::draw (GraphicContext& gc)
{
- gc.draw(sprite(pingu->direction), pingu->get_pos());
+ gc.draw(sprite[pingu->direction], pingu->get_pos());
}
void
Basher::update ()
{
- sprite(pingu->direction).update();
+ sprite[pingu->direction].update();
++basher_c;
if (basher_c % 3 == 0)
@@ -94,8 +94,8 @@
if (basher_c % 2 == 0)
bash();
}
- else if (sprite(pingu->direction).get_current_frame()
- / float(sprite(pingu->direction).get_frame_count()) > 0.6f)
+ else if (sprite[pingu->direction].get_current_frame()
+ / float(sprite[pingu->direction].get_frame_count()) > 0.6f)
{ // FIXME: EVIL! Engine must not relay on graphic
pingu->set_action(Actions::Walker);
}
Modified: trunk/src/actions/boarder.cxx
===================================================================
--- trunk/src/actions/boarder.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/actions/boarder.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -39,7 +39,7 @@
void
Boarder::update ()
{
- sprite(pingu->direction).update();
+ sprite[pingu->direction].update();
if (on_ground())
{
@@ -79,7 +79,7 @@
void
Boarder::draw (GraphicContext& gc)
{
- gc.draw(sprite(pingu->direction), pingu->get_pos ());
+ gc.draw(sprite[pingu->direction], pingu->get_pos ());
}
bool
Modified: trunk/src/actions/faller.cxx
===================================================================
--- trunk/src/actions/faller.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/actions/faller.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -49,8 +49,8 @@
void
Faller::update ()
{
- tumbler(pingu->direction).update();
- faller(pingu->direction).update();
+ tumbler[pingu->direction].update();
+ faller[pingu->direction].update();
// Pingu stands on ground
if (rel_getpixel(0, -1) != Groundtype::GP_NOTHING)
@@ -148,9 +148,9 @@
Faller::draw (GraphicContext& gc)
{
if (is_tumbling()) {
- gc.draw(tumbler(pingu->direction), pingu->get_pos ());
+ gc.draw(tumbler[pingu->direction], pingu->get_pos ());
} else {
- gc.draw(faller(pingu->direction), pingu->get_pos ());
+ gc.draw(faller[pingu->direction], pingu->get_pos ());
}
}
Modified: trunk/src/actions/miner.cxx
===================================================================
--- trunk/src/actions/miner.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/actions/miner.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -45,7 +45,7 @@
void
Miner::update ()
{
- sprite(pingu->direction).update();
+ sprite[pingu->direction].update();
++slow_count;
if (!(slow_count % 4))
@@ -95,7 +95,7 @@
void
Miner::draw (GraphicContext& gc)
{
- gc.draw(sprite(pingu->direction), pingu->get_pos());
+ gc.draw(sprite[pingu->direction], pingu->get_pos());
}
} // namespace Actions
Modified: trunk/src/actions/walker.cxx
===================================================================
--- trunk/src/actions/walker.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/actions/walker.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -46,8 +46,8 @@
Walker::update ()
{
// update the sprite
- walker(pingu->direction).update(0.033);
- floaterlayer(pingu->direction).update(0.033);
+ walker[pingu->direction].update(0.033);
+ floaterlayer[pingu->direction].update(0.033);
Vector last_pos = pingu->get_pos();
@@ -207,11 +207,11 @@
void
Walker::draw (GraphicContext& gc)
{
- gc.draw(walker(pingu->direction), pingu->get_pos());
+ gc.draw(walker[pingu->direction], pingu->get_pos());
if (pingu->get_fall_action() && pingu->get_fall_action()->get_type() ==
Actions::Floater)
{
- gc.draw(floaterlayer(pingu->direction), pingu->get_pos());
+ gc.draw(floaterlayer[pingu->direction], pingu->get_pos());
}
}
Modified: trunk/src/gui/game_delta.hxx
===================================================================
--- trunk/src/gui/game_delta.hxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/gui/game_delta.hxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -22,7 +22,7 @@
#include <list>
#include "../delta_manager.hxx"
-#include "../input/event_fwd.hxx"
+#include "../input/event.hxx"
namespace Pingus {
@@ -37,7 +37,7 @@
/** Reference to the event list from the controller, we must not
delete the Event* */
- const Input::EventLst& events;
+ Input::EventLst events;
public:
/** Construct a GameDelta with both time and events */
Modified: trunk/src/gui/screen_manager.cxx
===================================================================
--- trunk/src/gui/screen_manager.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/gui/screen_manager.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -88,12 +88,14 @@
CL_System::keep_alive ();
// Get new events from ClanLib
- input_controller->update (time_delta);
+ input_controller->update(time_delta);
// Fill the delta with values
GameDelta delta(time_delta, delta_manager.get_absolute(),
- input_controller->get_events ());
+ input_controller->get_events());
+ input_controller->clear();
+
last_screen = get_current_screen();
// Most likly the screen will get changed in this update call
Modified: trunk/src/input/button.hxx
===================================================================
--- trunk/src/input/button.hxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/input/button.hxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -20,6 +20,7 @@
#ifndef HEADER_PINGUS_INPUT_BUTTON_HXX
#define HEADER_PINGUS_INPUT_BUTTON_HXX
+#include <ClanLib/signals.h>
#include "../pingus.hxx"
namespace Pingus {
@@ -36,6 +37,13 @@
virtual bool is_pressed () const =0;
virtual void update (float) =0;
+ CL_Signal_v0& sig_button_down() { return button_down; }
+ CL_Signal_v0& sig_button_up() { return button_up; }
+
+protected:
+ CL_Signal_v0 button_down;
+ CL_Signal_v0 button_up;
+
private:
Button (const Button&);
Button& operator= (const Button&);
Modified: trunk/src/input/buttons/double_button.cxx
===================================================================
--- trunk/src/input/buttons/double_button.cxx 2004-06-17 01:12:12 UTC (rev
2337)
+++ trunk/src/input/buttons/double_button.cxx 2004-06-23 22:13:52 UTC (rev
2338)
@@ -17,6 +17,7 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#include "../event_fwd.hxx"
#include "double_button.hxx"
namespace Pingus {
Modified: trunk/src/input/buttons/mouse_button.cxx
===================================================================
--- trunk/src/input/buttons/mouse_button.cxx 2004-06-17 01:12:12 UTC (rev
2337)
+++ trunk/src/input/buttons/mouse_button.cxx 2004-06-23 22:13:52 UTC (rev
2338)
@@ -51,18 +51,24 @@
switch (button)
{
case 0:
- if (signal.id == CL_MOUSE_LEFT)
+ if (signal.id == CL_MOUSE_LEFT) {
pressed = true;
+ button_down();
+ }
break;
case 1:
- if (signal.id == CL_MOUSE_MIDDLE)
+ if (signal.id == CL_MOUSE_MIDDLE) {
pressed = true;
+ button_down();
+ }
break;
case 2:
- if (signal.id == CL_MOUSE_RIGHT)
+ if (signal.id == CL_MOUSE_RIGHT) {
pressed = true;
+ button_down();
+ }
break;
default: // only three buttons support so far
@@ -76,18 +82,24 @@
switch (button)
{
case 0:
- if (signal.id == CL_MOUSE_LEFT)
+ if (signal.id == CL_MOUSE_LEFT) {
pressed = false;
+ button_up();
+ }
break;
case 1:
- if (signal.id == CL_MOUSE_MIDDLE)
+ if (signal.id == CL_MOUSE_MIDDLE) {
pressed = false;
+ button_up();
+ }
break;
case 2:
- if (signal.id == CL_MOUSE_RIGHT)
+ if (signal.id == CL_MOUSE_RIGHT) {
pressed = false;
+ button_up();
+ }
break;
default: // only three buttons support so far
Modified: trunk/src/input/controller.cxx
===================================================================
--- trunk/src/input/controller.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/input/controller.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -82,31 +82,31 @@
scroller =
ScrollerFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "primary-button"))
- buttons[primary].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[primary] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "secondary-button"))
- buttons[secondary].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[secondary] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "pause-button"))
- buttons[pause].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[pause] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "fast-forward-button"))
- buttons[fast_forward].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[fast_forward] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "armageddon-button"))
- buttons[armageddon].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[armageddon] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "escape-button"))
- buttons[escape].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[escape] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "action-buttons"))
create_action_buttons(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "action-up"))
- buttons[action_up].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[action_up] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else if (XMLhelper::equal_str(cur->name, "action-down"))
- buttons[action_down].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[action_down] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else
PingusError::raise(std::string("Unkown Element in Controller Config:
") + ((cur->name) ? reinterpret_cast<const char*>(cur->name) : ""));
@@ -133,54 +133,57 @@
if (!buttons.count(primary))
{
- buttons[primary].first = new DummyButton;
+ buttons[primary] = new DummyButton;
pwarn << "Controller: No primary button - inserting dummy" << std::endl;
}
if (!buttons.count(secondary))
{
- buttons[secondary].first = new DummyButton;
+ buttons[secondary] = new DummyButton;
pwarn << "Controller: No secondary button - inserting dummy" <<
std::endl;
}
if (!buttons.count(pause))
{
- buttons[pause].first = new DummyButton;
+ buttons[pause] = new DummyButton;
pwarn << "Controller: No pause button - inserting dummy" << std::endl;
}
if (!buttons.count(fast_forward))
{
- buttons[fast_forward].first = new DummyButton;
+ buttons[fast_forward] = new DummyButton;
pwarn << "Controller: No fast_forward button - inserting dummy" <<
std::endl;
}
if (!buttons.count(armageddon))
{
- buttons[armageddon].first = new DummyButton;
+ buttons[armageddon] = new DummyButton;
pwarn << "Controller: No armageddon button - inserting dummy" <<
std::endl;
}
if (!buttons.count(escape))
{
- buttons[escape].first = new DummyButton;
+ buttons[escape] = new DummyButton;
pwarn << "Controller: No escape button - inserting dummy" << std::endl;
}
if (!buttons.count(action_up))
{
- buttons[action_up].first = new DummyButton;
+ buttons[action_up] = new DummyButton;
pwarn << "Controller: No action up button - inserting dummy" <<
std::endl;
}
if (!buttons.count(action_down))
{
- buttons[action_down].first = new DummyButton;
+ buttons[action_down] = new DummyButton;
pwarn << "Controller: No action down button - inserting dummy" <<
std::endl;
}
- for (std::map<ButtonName, std::pair<Button*, bool> >::iterator it =
buttons.begin(); it != buttons.end(); ++it)
- it->second.second = it->second.first->is_pressed();
+ for (std::map<ButtonName, Button*>::iterator it = buttons.begin(); it !=
buttons.end(); ++it)
+ {
+ slots.push_back(it->second->sig_button_down().connect(this,
&Controller::on_button_down, it->first));
+ slots.push_back(it->second->sig_button_up().connect(this,
&Controller::on_button_up, it->first));
+ }
}
Controller::~Controller ()
@@ -188,8 +191,8 @@
delete scroller;
delete standard_pointer;
- for (std::map<ButtonName, std::pair<Button*, bool> >::iterator it =
buttons.begin(); it != buttons.end(); ++it)
- delete it->second.first;
+ for (std::map<ButtonName, Button*>::iterator it = buttons.begin(); it !=
buttons.end(); ++it)
+ delete it->second;
}
void
@@ -206,7 +209,7 @@
}
if (XMLhelper::equal_str(cur->name, "action-button"))
- buttons[static_cast<ButtonName>(action_1 + count)].first =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
+ buttons[static_cast<ButtonName>(action_1 + count)] =
ButtonFactory::create(XMLhelper::skip_blank(cur->children));
else
PingusError::raise(std::string("Wrong Element in Controller Config
(action-buttons): ") + reinterpret_cast<const char*>(cur->name));
@@ -218,15 +221,15 @@
void
Controller::update (float delta)
{
- events.clear ();
-
scroller ->update(delta);
standard_pointer->update(delta);
- for (std::map<ButtonName, std::pair<Button*, bool> >::iterator it =
buttons.begin(); it != buttons.end(); ++it)
- it->second.first->update(delta);
-
- if (std_pointer_x != standard_pointer->get_x_pos() || std_pointer_y !=
standard_pointer->get_y_pos())
+ for (std::map<ButtonName, Button*>::iterator it = buttons.begin(); it !=
buttons.end(); ++it)
+ it->second->update(delta);
+
+ // FIXME: Busy checking of button status and other events is *VERY EVIL*
+ if (std_pointer_x != standard_pointer->get_x_pos()
+ || std_pointer_y != standard_pointer->get_y_pos())
{
std_pointer_x = standard_pointer->get_x_pos();
std_pointer_y = standard_pointer->get_y_pos();
@@ -234,29 +237,38 @@
events.push_back(makePointerEvent(standard, std_pointer_x,
std_pointer_y));
}
+ // FIXME: Busy checking of button status and other events is *VERY EVIL*
if (scroller->get_x_delta() || scroller->get_y_delta())
events.push_back(makeScrollEvent(scroller->get_x_delta(),
scroller->get_y_delta()));
+}
- for (std::map<ButtonName, std::pair<Button*, bool> >::iterator it =
buttons.begin(); it != buttons.end(); ++it)
- if (it->second.first->is_pressed() != it->second.second)
- {
- it->second.second = ! it->second.second;
- if (it->second.second)
- events.push_back(makeButtonEvent(it->first, pressed));
- else
- events.push_back(makeButtonEvent(it->first, released));
- }
+void
+Controller::clear()
+{
+ events.clear ();
}
const Button*
Controller::get_button (ButtonName name)
{
if (buttons.count(name))
- return buttons[name].first;
+ return buttons[name];
return 0;
}
+void
+Controller::on_button_down(ButtonName name)
+{
+ events.push_back(makeButtonEvent(name, pressed));
+}
+
+void
+Controller::on_button_up(ButtonName name)
+{
+ events.push_back(makeButtonEvent(name, released));
+}
+
} // namespace Input
} // namespace Pingus
Modified: trunk/src/input/controller.hxx
===================================================================
--- trunk/src/input/controller.hxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/input/controller.hxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -24,6 +24,7 @@
#include <list>
#include <string>
#include <vector>
+#include <ClanLib/signals.h>
#include "../libxmlfwd.hxx"
#include "event.hxx"
@@ -42,13 +43,15 @@
Pointer* standard_pointer;
Scroller* scroller;
- std::map<ButtonName, std::pair<Button*, bool> > buttons;
+ std::map<ButtonName, Button*> buttons;
std::vector<Event> events;
float std_pointer_x;
float std_pointer_y;
+ std::vector<CL_Slot> slots;
+
public:
Controller (const std::string& configfile);
~Controller ();
@@ -62,6 +65,7 @@
const Button* get_button (ButtonName name);
void update (float delta);
+ void clear();
static void set_current(Controller* controller) { current_controller =
controller; }
static Controller* get_current() { return current_controller; }
@@ -69,6 +73,8 @@
private:
static Controller* current_controller;
+ void on_button_down(ButtonName name);
+ void on_button_up(ButtonName name);
void create_action_buttons (xmlNodePtr cur);
Controller (const Controller&);
Modified: trunk/src/input/event.hxx
===================================================================
--- trunk/src/input/event.hxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/input/event.hxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -36,53 +36,43 @@
struct ButtonEvent
{
- EventType type;
ButtonName name;
State state;
};
-//#include "pointer_event.hxx"
-
enum PointerName { standard };
struct PointerEvent
{
- EventType type;
PointerName name;
float x;
float y;
-
};
-
-//#include "axis_event.hxx"
enum AxisName { action };
struct AxisEvent
{
- EventType type;
float dir;
AxisName name;
};
-
-//#include "scroll_event.hxx"
-
struct ScrollEvent
{
- EventType type;
float x_delta;
float y_delta;
};
-union Event
+struct Event
{
EventType type;
- ButtonEvent button;
- PointerEvent pointer;
- AxisEvent axis;
- ScrollEvent scroll;
+ union {
+ ButtonEvent button;
+ PointerEvent pointer;
+ AxisEvent axis;
+ ScrollEvent scroll;
+ };
};
typedef std::vector<Event> EventLst;
@@ -91,7 +81,7 @@
{
Event event;
- event.button.type = ButtonEventType;
+ event.type = ButtonEventType;
event.button.name = name;
event.button.state = state;
@@ -102,7 +92,7 @@
{
Event event;
- event.pointer.type = PointerEventType;
+ event.type = PointerEventType;
event.pointer.name = name;
event.pointer.x = x;
event.pointer.y = y;
@@ -114,7 +104,7 @@
{
Event event;
- event.axis.type = AxisEventType;
+ event.type = AxisEventType;
event.axis.dir = dir;
event.axis.name = name;
@@ -125,7 +115,7 @@
{
Event event;
- event.scroll.type = ScrollEventType;
+ event.type = ScrollEventType;
event.scroll.x_delta = x_delta;
event.scroll.y_delta = y_delta;
Modified: trunk/src/input/event_fwd.hxx
===================================================================
--- trunk/src/input/event_fwd.hxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/input/event_fwd.hxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -27,7 +27,7 @@
namespace Pingus {
namespace Input {
-union Event;
+struct Event;
typedef std::vector<Event> EventLst;
} // namespace Input
Modified: trunk/src/plf.cxx
===================================================================
--- trunk/src/plf.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/plf.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -41,7 +41,6 @@
// Destroy all data
PLF::~PLF()
{
- std::cout << "PLF::~PLF: Deleting std::vector<WorldObjData*>" << std::endl;
for (std::vector<WorldObjData*>::iterator i = worldobjs_data.begin ();
i != worldobjs_data.end (); ++i)
{
Modified: trunk/src/state_sprite.cxx
===================================================================
--- trunk/src/state_sprite.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/state_sprite.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -32,8 +32,15 @@
sprites[state] = sprite;
}
+void
+StateSprite::update(float delta)
+{
+ for(Sprites::iterator i = sprites.begin(); i != sprites.end(); ++i)
+ (*i).second.update(delta);
+}
+
CL_Sprite&
-StateSprite::operator()(int state)
+StateSprite::operator[](int state)
{
Sprites::iterator i = sprites.find(state);
if (i != sprites.end())
Modified: trunk/src/state_sprite.hxx
===================================================================
--- trunk/src/state_sprite.hxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/state_sprite.hxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -36,8 +36,9 @@
public:
StateSprite();
+ void update(float delta);
void load(int state, CL_Sprite);
- CL_Sprite& operator()(int state);
+ CL_Sprite& operator[](int state);
};
} // namespace Pingus
Modified: trunk/src/worldmap/pingus.cxx
===================================================================
--- trunk/src/worldmap/pingus.cxx 2004-06-17 01:12:12 UTC (rev 2337)
+++ trunk/src/worldmap/pingus.cxx 2004-06-23 22:13:52 UTC (rev 2338)
@@ -68,9 +68,9 @@
float direction = get_direction();
if (direction >= 0 && direction < 180)
- gc.draw(sprite(Direction::RIGHT), pos);
+ gc.draw(sprite[Direction::RIGHT], pos);
else
- gc.draw(sprite(Direction::LEFT), pos);
+ gc.draw(sprite[Direction::LEFT], pos);
}
}
@@ -79,9 +79,9 @@
{
float direction = get_direction();
if (direction >= 0 && direction < 180)
- sprite(Direction::RIGHT).update(delta);
+ sprite[Direction::RIGHT].update(delta);
else
- sprite(Direction::LEFT).update(delta);
+ sprite[Direction::LEFT].update(delta);
if (is_walking())
update_walk(delta);
Modified: trunk/src/worldobjsdata/worldobj_group_data.cxx
===================================================================
--- trunk/src/worldobjsdata/worldobj_group_data.cxx 2004-06-17 01:12:12 UTC
(rev 2337)
+++ trunk/src/worldobjsdata/worldobj_group_data.cxx 2004-06-23 22:13:52 UTC
(rev 2338)
@@ -61,7 +61,6 @@
WorldObjGroupData::~WorldObjGroupData ()
{
- std::cout << "WorldObjGroupData::~WorldObjGroupData ()" << std::endl;
for (ObjsIter i = objs.begin (); i != objs.end (); ++i)
delete *i;
}
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- [Pingus-CVS] rev 2338 - in trunk/src: . actions gui input input/buttons worldmap worldobjsdata,
Ingo Ruhnke <=