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[Pingus-CVS] r2580 - trunk/src/editor


From: jave27
Subject: [Pingus-CVS] r2580 - trunk/src/editor
Date: Fri, 6 Jan 2006 19:03:56 +0100

Author: jave27
Date: 2006-01-06 19:03:50 +0100 (Fri, 06 Jan 2006)
New Revision: 2580

Modified:
   trunk/src/editor/context_menu.cxx
   trunk/src/editor/context_menu.hxx
Log:
eol style update for newer files.

Modified: trunk/src/editor/context_menu.cxx
===================================================================
--- trunk/src/editor/context_menu.cxx   2006-01-05 22:06:47 UTC (rev 2579)
+++ trunk/src/editor/context_menu.cxx   2006-01-06 18:03:50 UTC (rev 2580)
@@ -1,224 +1,224 @@
-//  $Id: context_menu.cxx,v 1.00 2005/12/29 23:41:12 Jave27 Exp $
-//
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2005 Ingo Ruhnke <address@hidden>
-//
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
-//
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//
-//  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#include <ClanLib/Display/sprite.h>
-#include <ClanLib/Core/System/clanstring.h>
-#include "context_menu.hxx"
-#include "level_objs.hxx"
-#include "editor_viewport.hxx"
-#include "editor_screen.hxx"
-#include "../gui/gui_manager.hxx"
-#include "../fonts.hxx"
-
-namespace Pingus {
-
-namespace Editor {
-
-       // Determine which actions are available for these objects
-       ContextMenu::ContextMenu(std::vector<LevelObj*> o, Vector p, 
EditorViewport* vp, bool base_menu)
-               : objs(o), 
-                       viewport(vp),
-                       pos(p),
-                       item_height(Fonts::pingus_small.get_height()),
-                       selected_action_offset(0),
-                       displayed_child(0)
-       {
-               if (base_menu)
-               {
-                       // Create all available child menus
-                       width = 110;
-                       show = true;
-                       create_child_menus();
-               }
-               else
-               {
-                       width = 200;
-                       show = false;
-               }
-
-               total_height  = item_height * actions.size();
-       }
-
-
-       ContextMenu::~ContextMenu()
-       {
-               for (unsigned i = 0; i < actions.size(); i++)
-                       if (actions[i].child)
-                               delete actions[i].child;
-       }
-
-
-       // Keep track of where the mouse is for highlighting
-       void
-       ContextMenu::on_pointer_move(int x, int y)
-       {
-               mouse_at.x = (float)x; 
-               mouse_at.y = (float)y;
-
-               selected_action_offset = (unsigned)((mouse_at.y - pos.y) / 
item_height);
-       }
-
-       void
-       ContextMenu::draw(DrawingContext &gc)
-       {
-               if (show)
-               {
-                       // Draw the box
-                       gc.draw_fillrect(pos.x, pos.y, pos.x + width, pos.y + 
total_height, 
-                               CL_Color(211,211,211,100));
-                       // Draw the border
-                       gc.draw_rect(pos.x, pos.y, pos.x + width, pos.y + 
total_height, 
-                               CL_Color::black);
-                       // Draw the highlighted action if the mouse is in the 
box
-                       if (hover)
-                       {
-                               gc.draw_fillrect(pos.x, pos.y + 
selected_action_offset * 
-                                       item_height, pos.x + width, pos.y + 
(selected_action_offset + 1) * item_height,
-                                       CL_Color(128,128,128,150));
-                       }
-
-                       // Draw the action names
-                       for (unsigned i = 0; i < actions.size(); i++)
-                               gc.print_left(Fonts::pingus_small, pos.x, pos.y 
+ 
-                                       (i * item_height), 
actions[i].friendly_name);
-               }
-       }
-
-       bool
-       ContextMenu::is_at(int x, int y)
-       {
-               if (show)
-                       return (x > pos.x && x < pos.x + width &&
-                               y > pos.y && y < pos.y + total_height);
-               else
-                       return false;
-       }
-
-       void 
-       ContextMenu::on_primary_button_click(int x, int y)
-       {
-               if (!actions[selected_action_offset].child)
-               {
-                       for (unsigned i = 0; i < objs.size(); i++)
-                       {
-                               switch 
(actions[selected_action_offset].modifier)
-                               {
-                               case (REMOVE) : 
-                                       objs[i]->remove();
-                                       break;
-                               case (ROTATE) :
-                                       
objs[i]->set_modifier(actions[selected_action_offset].parameter);
-                                       break;
-                               case (SETOWNER) :
-                                       
objs[i]->set_owner(CL_String::to_int(actions[selected_action_offset].parameter));
-                                       break;
-                               default :
-                                       break;
-                               }
-                       }
-                       viewport->remove_context_menu();
-               }
-       }
-
-       void
-       ContextMenu::on_secondary_button_click(int x, int y)
-       {
-               // Does the same as the primary button
-               on_primary_button_click(x, y);
-       }
-
-       void
-       ContextMenu::create_child_menus()
-       {
-               // Create Remove button - available to all objects
-               actions.push_back(ContextItem("Remove", "", REMOVE, 0));
-
-               // Determine which actions are available to the selected objects
-               unsigned available_attribs = 0xffff;
-               for (unsigned i = 0; i < (unsigned)objs.size(); i++)
-                       available_attribs = available_attribs & 
objs[i]->get_attribs();
-
-               ContextMenu* menu;
-               if (available_attribs & CAN_ROTATE)
-               {
-                       menu = new ContextMenu(objs, Vector(pos.x + width, 
pos.y), viewport, false);
-                       viewport->get_screen()->get_gui_manager()->add(menu);
-                       menu->add_action(ContextItem("0 degrees", "ROT0", 
ROTATE, 0));
-                       menu->add_action(ContextItem("90 Degrees", "ROT90", 
ROTATE, 0));
-                       menu->add_action(ContextItem("180 Degrees", "ROT180", 
ROTATE, 0));
-                       menu->add_action(ContextItem("270 Degrees", "ROT270", 
ROTATE, 0));
-                       menu->add_action(ContextItem("0 Degrees + Flip", 
"ROT0FLIP", ROTATE, 0));
-                       menu->add_action(ContextItem("90 Degrees + Flip", 
"ROT90FLIP", ROTATE, 0));
-                       menu->add_action(ContextItem("180 Degrees + Flip", 
"ROT180FLIP", ROTATE, 0));
-                       menu->add_action(ContextItem("270 Degrees + Flip", 
"ROT270FLIP", ROTATE, 0));
-                       add_action(ContextItem("Rotate >", "", ROTATE, menu));
-               }
-               if (available_attribs & HAS_OWNER)
-               {
-                       menu = new ContextMenu(objs, Vector(pos.x + width, 
pos.y), viewport, false);
-                       viewport->get_screen()->get_gui_manager()->add(menu);
-                       menu->add_action(ContextItem("0", "0", SETOWNER, 0));
-                       menu->add_action(ContextItem("1", "1", SETOWNER, 0));
-                       menu->add_action(ContextItem("2", "2", SETOWNER, 0));
-                       menu->add_action(ContextItem("3", "3", SETOWNER, 0));
-                       add_action(ContextItem("Set Owner >", "", SETOWNER, 
menu));
-               }
-               // TODO - Add more menu options here
-       }
-
-       void
-       ContextMenu::add_action(ContextItem item)
-       {
-               actions.push_back(item);
-               total_height += item_height;
-       }
-
-       void
-       ContextMenu::display(bool should_display)
-       {
-               show = should_display;
-               if (!show && displayed_child)
-                       displayed_child->display(false);
-       }
-
-       void
-       ContextMenu::update(float delta)
-       {
-               UNUSED_ARG(delta);
-
-               if (displayed_child != actions[selected_action_offset].child)
-               {
-                       if (displayed_child)
-                       {
-                               displayed_child->display(false);
-                               displayed_child = 0;
-                       }
-                       if (actions[selected_action_offset].child)
-                       {
-                               displayed_child = 
actions[selected_action_offset].child;
-                               displayed_child->display(true);
-                       }
-               }
-       }
-
-}      // Editor namespace
-} // Pingus namespace
-
-/* EOF */
-
+//  $Id: context_menu.cxx,v 1.00 2005/12/29 23:41:12 Jave27 Exp $
+//
+//  Pingus - A free Lemmings clone
+//  Copyright (C) 2005 Ingo Ruhnke <address@hidden>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#include <ClanLib/Display/sprite.h>
+#include <ClanLib/Core/System/clanstring.h>
+#include "context_menu.hxx"
+#include "level_objs.hxx"
+#include "editor_viewport.hxx"
+#include "editor_screen.hxx"
+#include "../gui/gui_manager.hxx"
+#include "../fonts.hxx"
+
+namespace Pingus {
+
+namespace Editor {
+
+       // Determine which actions are available for these objects
+       ContextMenu::ContextMenu(std::vector<LevelObj*> o, Vector p, 
EditorViewport* vp, bool base_menu)
+               : objs(o), 
+                       viewport(vp),
+                       pos(p),
+                       item_height(Fonts::pingus_small.get_height()),
+                       selected_action_offset(0),
+                       displayed_child(0)
+       {
+               if (base_menu)
+               {
+                       // Create all available child menus
+                       width = 110;
+                       show = true;
+                       create_child_menus();
+               }
+               else
+               {
+                       width = 200;
+                       show = false;
+               }
+
+               total_height  = item_height * actions.size();
+       }
+
+
+       ContextMenu::~ContextMenu()
+       {
+               for (unsigned i = 0; i < actions.size(); i++)
+                       if (actions[i].child)
+                               delete actions[i].child;
+       }
+
+
+       // Keep track of where the mouse is for highlighting
+       void
+       ContextMenu::on_pointer_move(int x, int y)
+       {
+               mouse_at.x = (float)x; 
+               mouse_at.y = (float)y;
+
+               selected_action_offset = (unsigned)((mouse_at.y - pos.y) / 
item_height);
+       }
+
+       void
+       ContextMenu::draw(DrawingContext &gc)
+       {
+               if (show)
+               {
+                       // Draw the box
+                       gc.draw_fillrect(pos.x, pos.y, pos.x + width, pos.y + 
total_height, 
+                               CL_Color(211,211,211,100));
+                       // Draw the border
+                       gc.draw_rect(pos.x, pos.y, pos.x + width, pos.y + 
total_height, 
+                               CL_Color::black);
+                       // Draw the highlighted action if the mouse is in the 
box
+                       if (hover)
+                       {
+                               gc.draw_fillrect(pos.x, pos.y + 
selected_action_offset * 
+                                       item_height, pos.x + width, pos.y + 
(selected_action_offset + 1) * item_height,
+                                       CL_Color(128,128,128,150));
+                       }
+
+                       // Draw the action names
+                       for (unsigned i = 0; i < actions.size(); i++)
+                               gc.print_left(Fonts::pingus_small, pos.x, pos.y 
+ 
+                                       (i * item_height), 
actions[i].friendly_name);
+               }
+       }
+
+       bool
+       ContextMenu::is_at(int x, int y)
+       {
+               if (show)
+                       return (x > pos.x && x < pos.x + width &&
+                               y > pos.y && y < pos.y + total_height);
+               else
+                       return false;
+       }
+
+       void 
+       ContextMenu::on_primary_button_click(int x, int y)
+       {
+               if (!actions[selected_action_offset].child)
+               {
+                       for (unsigned i = 0; i < objs.size(); i++)
+                       {
+                               switch 
(actions[selected_action_offset].modifier)
+                               {
+                               case (REMOVE) : 
+                                       objs[i]->remove();
+                                       break;
+                               case (ROTATE) :
+                                       
objs[i]->set_modifier(actions[selected_action_offset].parameter);
+                                       break;
+                               case (SETOWNER) :
+                                       
objs[i]->set_owner(CL_String::to_int(actions[selected_action_offset].parameter));
+                                       break;
+                               default :
+                                       break;
+                               }
+                       }
+                       viewport->remove_context_menu();
+               }
+       }
+
+       void
+       ContextMenu::on_secondary_button_click(int x, int y)
+       {
+               // Does the same as the primary button
+               on_primary_button_click(x, y);
+       }
+
+       void
+       ContextMenu::create_child_menus()
+       {
+               // Create Remove button - available to all objects
+               actions.push_back(ContextItem("Remove", "", REMOVE, 0));
+
+               // Determine which actions are available to the selected objects
+               unsigned available_attribs = 0xffff;
+               for (unsigned i = 0; i < (unsigned)objs.size(); i++)
+                       available_attribs = available_attribs & 
objs[i]->get_attribs();
+
+               ContextMenu* menu;
+               if (available_attribs & CAN_ROTATE)
+               {
+                       menu = new ContextMenu(objs, Vector(pos.x + width, 
pos.y), viewport, false);
+                       viewport->get_screen()->get_gui_manager()->add(menu);
+                       menu->add_action(ContextItem("0 degrees", "ROT0", 
ROTATE, 0));
+                       menu->add_action(ContextItem("90 Degrees", "ROT90", 
ROTATE, 0));
+                       menu->add_action(ContextItem("180 Degrees", "ROT180", 
ROTATE, 0));
+                       menu->add_action(ContextItem("270 Degrees", "ROT270", 
ROTATE, 0));
+                       menu->add_action(ContextItem("0 Degrees + Flip", 
"ROT0FLIP", ROTATE, 0));
+                       menu->add_action(ContextItem("90 Degrees + Flip", 
"ROT90FLIP", ROTATE, 0));
+                       menu->add_action(ContextItem("180 Degrees + Flip", 
"ROT180FLIP", ROTATE, 0));
+                       menu->add_action(ContextItem("270 Degrees + Flip", 
"ROT270FLIP", ROTATE, 0));
+                       add_action(ContextItem("Rotate >", "", ROTATE, menu));
+               }
+               if (available_attribs & HAS_OWNER)
+               {
+                       menu = new ContextMenu(objs, Vector(pos.x + width, 
pos.y), viewport, false);
+                       viewport->get_screen()->get_gui_manager()->add(menu);
+                       menu->add_action(ContextItem("0", "0", SETOWNER, 0));
+                       menu->add_action(ContextItem("1", "1", SETOWNER, 0));
+                       menu->add_action(ContextItem("2", "2", SETOWNER, 0));
+                       menu->add_action(ContextItem("3", "3", SETOWNER, 0));
+                       add_action(ContextItem("Set Owner >", "", SETOWNER, 
menu));
+               }
+               // TODO - Add more menu options here
+       }
+
+       void
+       ContextMenu::add_action(ContextItem item)
+       {
+               actions.push_back(item);
+               total_height += item_height;
+       }
+
+       void
+       ContextMenu::display(bool should_display)
+       {
+               show = should_display;
+               if (!show && displayed_child)
+                       displayed_child->display(false);
+       }
+
+       void
+       ContextMenu::update(float delta)
+       {
+               UNUSED_ARG(delta);
+
+               if (displayed_child != actions[selected_action_offset].child)
+               {
+                       if (displayed_child)
+                       {
+                               displayed_child->display(false);
+                               displayed_child = 0;
+                       }
+                       if (actions[selected_action_offset].child)
+                       {
+                               displayed_child = 
actions[selected_action_offset].child;
+                               displayed_child->display(true);
+                       }
+               }
+       }
+
+}      // Editor namespace
+} // Pingus namespace
+
+/* EOF */
+


Property changes on: trunk/src/editor/context_menu.cxx
___________________________________________________________________
Name: svn:eol-style
   + native

Modified: trunk/src/editor/context_menu.hxx
===================================================================
--- trunk/src/editor/context_menu.hxx   2006-01-05 22:06:47 UTC (rev 2579)
+++ trunk/src/editor/context_menu.hxx   2006-01-06 18:03:50 UTC (rev 2580)
@@ -1,128 +1,128 @@
-//  $Id: context_menu.hxx,v 1.00 2005/12/29 23:41:12 Jave27 Exp $
-//
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2005 Ingo Ruhnke <address@hidden>
-//
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
-//
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//
-//  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#ifndef HEADER_PINGUS_EDITOR_CONTEXT_MENU_HXX
-#define HEADER_PINGUS_EDITOR_CONTEXT_MENU_HXX
-
-#include <vector>
-#include "../vector.hxx"
-#include "../gui/component.hxx"
-
-namespace Pingus {
-
-namespace Editor {
-
-       class LevelObj;
-       class EditorViewport;
-       class ContextMenu;
-
-       typedef enum ItemModifier { REMOVE, ROTATE, SETOWNER, STRETCH };
-
-       class ContextItem {
-       public:
-               std::string friendly_name;
-               std::string parameter;
-               ItemModifier modifier;
-               ContextMenu* child;
-
-       public:
-               ContextItem(std::string friendly_name_, std::string parameter_, 
ItemModifier mod, 
-                       ContextMenu* child_menu)
-                       : friendly_name(friendly_name_),
-                               parameter(parameter_),
-                               modifier(mod),
-                               child(child_menu)
-               { }
-       };
-
-       class ContextMenu : public GUI::Component {
-       private:
-               /** Creates the child menu structure and detemines which 
actions are available */
-               void create_child_menus();
-
-               /** Level objects to be affected by this menu */
-               std::vector<LevelObj*> objs;
-
-               /** Viewport to which this menu belongs */
-               EditorViewport* viewport;
-
-               /** List of actions available in this menu */
-               std::vector<ContextItem> actions;
-
-               /** Where the mouse is located */
-               Vector mouse_at;
-
-               /** Location of context menu */
-               Vector pos;
-
-               /** Is the mouse over the menu? */
-               bool hover;
-
-               /** Should this be showing? */
-               bool show;
-
-               /** The offset into actions vector of the currently highlighted 
action */
-               unsigned selected_action_offset;
-               
-               /** Currently displayed child menu (if any) */
-               ContextMenu* displayed_child;
-
-               /** Height of a single action */
-               unsigned item_height;
-
-               unsigned total_height;
-               unsigned width;
-
-       public:
-               // Constructor
-               ContextMenu (std::vector<LevelObj*>, Vector p, EditorViewport* 
v, bool base_menu = true);
-               
-               // Desctructor
-               ~ContextMenu ();
-
-               /** Add an action to the list */
-               void add_action(ContextItem item);
-
-               void display (bool should_display);
-
-               /// GUI Component Functions
-               bool is_at(int x, int y);
-               void draw (DrawingContext& gc);
-               void update (float delta);
-               void on_pointer_move (int x, int y);
-               void on_primary_button_click(int x, int y);
-               void on_secondary_button_click(int x, int y);
-               void on_pointer_enter () { hover = true; }
-               void on_pointer_leave () { hover = false; }
-
-
-
-       private:
-               ContextMenu ();
-               ContextMenu (const ContextMenu&);
-         ContextMenu& operator= (const ContextMenu&);
-
-       };      // ContextMenu class
-
-}      // Editor namespace
-} // Pingus namespace
-
-#endif
-
-/* EOF */
+//  $Id: context_menu.hxx,v 1.00 2005/12/29 23:41:12 Jave27 Exp $
+//
+//  Pingus - A free Lemmings clone
+//  Copyright (C) 2005 Ingo Ruhnke <address@hidden>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#ifndef HEADER_PINGUS_EDITOR_CONTEXT_MENU_HXX
+#define HEADER_PINGUS_EDITOR_CONTEXT_MENU_HXX
+
+#include <vector>
+#include "../vector.hxx"
+#include "../gui/component.hxx"
+
+namespace Pingus {
+
+namespace Editor {
+
+       class LevelObj;
+       class EditorViewport;
+       class ContextMenu;
+
+       typedef enum ItemModifier { REMOVE, ROTATE, SETOWNER, STRETCH };
+
+       class ContextItem {
+       public:
+               std::string friendly_name;
+               std::string parameter;
+               ItemModifier modifier;
+               ContextMenu* child;
+
+       public:
+               ContextItem(std::string friendly_name_, std::string parameter_, 
ItemModifier mod, 
+                       ContextMenu* child_menu)
+                       : friendly_name(friendly_name_),
+                               parameter(parameter_),
+                               modifier(mod),
+                               child(child_menu)
+               { }
+       };
+
+       class ContextMenu : public GUI::Component {
+       private:
+               /** Creates the child menu structure and detemines which 
actions are available */
+               void create_child_menus();
+
+               /** Level objects to be affected by this menu */
+               std::vector<LevelObj*> objs;
+
+               /** Viewport to which this menu belongs */
+               EditorViewport* viewport;
+
+               /** List of actions available in this menu */
+               std::vector<ContextItem> actions;
+
+               /** Where the mouse is located */
+               Vector mouse_at;
+
+               /** Location of context menu */
+               Vector pos;
+
+               /** Is the mouse over the menu? */
+               bool hover;
+
+               /** Should this be showing? */
+               bool show;
+
+               /** The offset into actions vector of the currently highlighted 
action */
+               unsigned selected_action_offset;
+               
+               /** Currently displayed child menu (if any) */
+               ContextMenu* displayed_child;
+
+               /** Height of a single action */
+               unsigned item_height;
+
+               unsigned total_height;
+               unsigned width;
+
+       public:
+               // Constructor
+               ContextMenu (std::vector<LevelObj*>, Vector p, EditorViewport* 
v, bool base_menu = true);
+               
+               // Desctructor
+               ~ContextMenu ();
+
+               /** Add an action to the list */
+               void add_action(ContextItem item);
+
+               void display (bool should_display);
+
+               /// GUI Component Functions
+               bool is_at(int x, int y);
+               void draw (DrawingContext& gc);
+               void update (float delta);
+               void on_pointer_move (int x, int y);
+               void on_primary_button_click(int x, int y);
+               void on_secondary_button_click(int x, int y);
+               void on_pointer_enter () { hover = true; }
+               void on_pointer_leave () { hover = false; }
+
+
+
+       private:
+               ContextMenu ();
+               ContextMenu (const ContextMenu&);
+         ContextMenu& operator= (const ContextMenu&);
+
+       };      // ContextMenu class
+
+}      // Editor namespace
+} // Pingus namespace
+
+#endif
+
+/* EOF */


Property changes on: trunk/src/editor/context_menu.hxx
___________________________________________________________________
Name: svn:eol-style
   + native





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