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[Pingus-CVS] r3726 - in trunk/pingus/src: . components


From: grumbel at BerliOS
Subject: [Pingus-CVS] r3726 - in trunk/pingus/src: . components
Date: Tue, 8 Jul 2008 04:35:06 +0200

Author: grumbel
Date: 2008-07-08 04:35:03 +0200 (Tue, 08 Jul 2008)
New Revision: 3726

Modified:
   trunk/pingus/src/components/playfield.cpp
   trunk/pingus/src/worldobj_factory.cpp
Log:
Micro cleanup

Modified: trunk/pingus/src/components/playfield.cpp
===================================================================
--- trunk/pingus/src/components/playfield.cpp   2008-07-08 00:42:49 UTC (rev 
3725)
+++ trunk/pingus/src/components/playfield.cpp   2008-07-08 02:35:03 UTC (rev 
3726)
@@ -207,7 +207,7 @@
   mouse_pos.y = y;
 
   if (maintainer_mode)
-    {
+    { // Some fun stuff that lets you draw directly on the level
       Uint8 *keystate = SDL_GetKeyState(NULL);
       if (keystate[SDLK_r])
         {

Modified: trunk/pingus/src/worldobj_factory.cpp
===================================================================
--- trunk/pingus/src/worldobj_factory.cpp       2008-07-08 00:42:49 UTC (rev 
3725)
+++ trunk/pingus/src/worldobj_factory.cpp       2008-07-08 02:35:03 UTC (rev 
3726)
@@ -97,7 +97,7 @@
       new WorldObjFactoryImpl<Liquid>("liquid");
       new WorldObjFactoryImpl<Hotspot>("hotspot");
       new WorldObjFactoryImpl<Entrance>("entrance");
-                       new WorldObjFactoryImpl<WoodThing>("woodthing");
+      new WorldObjFactoryImpl<WoodThing>("woodthing");
       new WorldObjFactoryImpl<Exit>("exit");
 
       // traps





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