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[Pingus-CVS] r4180 - in trunk/pingus: . src


From: grumbel
Subject: [Pingus-CVS] r4180 - in trunk/pingus: . src
Date: Sat, 27 Aug 2011 18:04:16 +0200

Author: grumbel
Date: 2011-08-27 18:04:16 +0200 (Sat, 27 Aug 2011)
New Revision: 4180

Modified:
   trunk/pingus/TODO
   trunk/pingus/src/README
Log:
Updated TODO and src/README


Modified: trunk/pingus/TODO
===================================================================
--- trunk/pingus/TODO   2011-08-27 16:03:14 UTC (rev 4179)
+++ trunk/pingus/TODO   2011-08-27 16:04:16 UTC (rev 4180)
@@ -27,6 +27,10 @@
 Roadmap for Pingus 0.8.0:
 ~~~~~~~~~~~~~~~~~~~~~~~~~
 
+* add priority to levelsets that can be used to sort them
+
+* make video walkthrough for the whole game (demo files still don't really 
work)
+
 Code Cleanup
 ============
 
@@ -117,6 +121,10 @@
 "Important" Stuff and Random Notes:
 ===================================
 
+* music is ignoring some notes in playback, mikmod is likely cause of
+  the trouble, converting everything to .ogg might be an acceptable
+  workaround
+
 * map middle button to pause
 
 * confusing output: 
@@ -278,6 +286,8 @@
 Wishlist:
 =========
 
+* levelset list should resize on window resize
+
 * particle pingu explosions are rects, should be circles
   (Vel(rand()%10, rand()%10) vs Vel(angle, length))
 
@@ -322,6 +332,8 @@
 Bugs:
 =====
 
+* go into  a level, resize the window, leave the level, worldmap will look 
messed up 
+
 * GroundMap tiles are currently RGBA, while in reality they are just
   RGB with a colorkey, room for optimization
 

Modified: trunk/pingus/src/README
===================================================================
--- trunk/pingus/src/README     2011-08-27 16:03:14 UTC (rev 4179)
+++ trunk/pingus/src/README     2011-08-27 16:04:16 UTC (rev 4180)
@@ -1,17 +1,25 @@
 pingus/src/
 -=-=-=-=-=-
 
-pingus/
-       The core game, menus and stuff
-
 editor/
         The level editor
 
 engine/
         Generic non game specific rendering and sounds parts of the code
 
+lisp/
+        S-Expression parsing library
+
+math/
+        Math related classes
+
+pingus/
+       The core game, menus and stuff
+
 util/
         Portable utility classes that don't depend on SDL or other multimedia 
libraries
 
+win32/
+        Windows specific code
 
 # EOF #




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