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Re: build failure due to missing svg files
From: |
Ben Pfaff |
Subject: |
Re: build failure due to missing svg files |
Date: |
Mon, 6 Jul 2020 11:16:36 -0700 |
[re-adding the list, not sure how it got dropped.]
Success!
On Mon, Jul 6, 2020 at 11:07 AM Ben Pfaff <blp@cs.stanford.edu> wrote:
>
> Automake has an option for ustar, so I enabled that and am rerunning the
> build.
>
> On Mon, Jul 6, 2020 at 10:23 AM Ben Pfaff <blp@cs.stanford.edu> wrote:
> >
> > On Mon, Jul 6, 2020, 10:15 AM John Darrington
> > <john@darrington.wattle.id.au> wrote:
> >>
> >> On Mon, Jul 06, 2020 at 09:16:32AM -0700, Ben Pfaff wrote:
> >> The build currently fails because some svg files are missing:
> >>
> >> make[2]: *** No rule to make target
> >>
> >> 'src/ui/gui/artwork/scalable/actions/psppire-transform-in-to-different-variables.svg',
> >> needed by 'all-am'. Stop.
> >>
> >> See
> >> https://benpfaff.org/~blp/pspp-master/20200706160924/x86_64/log.html#2892
> >>
> >> The reason seems to be here:
> >>
> >> 5048 tar:
> >> pspp-1.3.0-gbcd0f2/src/ui/gui/artwork/scalable/actions/psppire-transform-in-to-different-variables.svg:
> >> file name is too long (max 99); not dumped
> >>
> >> I'm suprised that tar can't handle lines more than 99 chars long.
> >
> >
> > We can either try to somehow force tar to use the newer ustar format, or
> > shorten the name. Probably shortening the name is less risky (and supported
> > more widely).
> >