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[pygsear] pygsear-0.51


From: Lee Harr
Subject: [pygsear] pygsear-0.51
Date: Wed, 12 Nov 2003 03:01:02 +0000

pygsear is a programming framework using Python and Pygame.

pygsear has classes for sprites, paths, widgets, events,
sounds, networking (using Twisted) and more, and it comes
with many examples.

More information is available here:
http://www.nongnu.org/pygsear/

Download the latest version here:
http://savannah.nongnu.org/files/?group=pygsear


CHANGES:
version 0.51
- Added new auto-repeating Repeat_KEY_Event
- Added conf.game handle on the Game instance
- Added kill method to SpriteGroup
- Drawable.MultiRotated fixes and improvements
  - added framerate independent image flip code
  - fixed bug w/ file v. filename
- Added restart method to Game
- Various Drawable.Mutli fixes and additions
  - collide*, kill, empty
- Allow PathNG to have negative speed
- Window resize fixes (Gerrit Holl)
- penguin_demos.py now uses any extra command line args as a
   list of demos to run, instead of running all of them
- TIMEOUT_Events by default are now killed after being called
  - pass keepalive=True to prevent this behavior
- Added Util.color to create colors from descriptive strings
  - color('random', 'dark')  color('blue', 'light')
- More work on mathemorphosis (in games dist)
- New ntris game (like tetris with n blocks :o)
  - kidtris too (with oversized blocks...)

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