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[Qemu-devel] Reverse execution and deterministic replay


From: Pavel Dovgaluk
Subject: [Qemu-devel] Reverse execution and deterministic replay
Date: Fri, 27 Jun 2014 09:18:39 +0400

Hello!

We want to publish set of patches related to the reverse execution and 
deterministic replay of qemu.
Our implementation of deterministic replay can be used for deterministic and 
reverse debugging of
guest code through gdb remote interface.

Execution recording writes non-deterministic events log, which can be later 
used for replaying the
execution anywhere and for unlimited number of times. It also supports 
checkpointing for faster
rewinding during reverse debugging. Execution replaying reads the log and 
replays all 
non-deterministic events including external input, hardware clocks, and 
interrupts.

Reverse execution has the following features:
 * Deterministically replays whole system execution and all contents of the 
memory,
   state of the hadrware devices, clocks, and screen of the VM.
 * Writes execution log into the file for latter replaying for multiple times 
   on different machines.
 * Supports i386, x86_64, and ARM hardware platforms.
 * Performs deterministic replay of all operations with keyboard, mouse, 
network adapters,
   audio devices, serial interfaces, and physical USB devices connected to the 
emulator.
 * Provides support for gdb reverse debugging commands like reverse-step and 
reverse-continue.
 * Supports auto-checkpointing for convenient reverse debugging.
 * Allows "going to the live execution" from the replay mode.

Our implementation is completely tested for qemu 1.5 and is in beta state for 
2.0.50.

Some details about our implementation of reverse execution can be found in 
paper:
http://www.computer.org/csdl/proceedings/csmr/2012/4666/00/4666a553-abs.html

Can anyone review our patches?

Pavel Dovgaluk





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