[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Qemu-devel] [PULL 1/1] sdl2: fix crash in handle_windowevent() when res
From: |
Gerd Hoffmann |
Subject: |
[Qemu-devel] [PULL 1/1] sdl2: fix crash in handle_windowevent() when restoring the screen size |
Date: |
Thu, 11 Jun 2015 10:37:03 +0200 |
From: Alberto Garcia <address@hidden>
The Ctrl-Alt-u keyboard shortcut restores the screen to its original
size. In the SDL2 UI this is done by destroying the window and
creating a new one. The old window emits SDL_WINDOWEVENT_HIDDEN when
it's destroyed, but trying to call SDL_GetWindowFromID() from that
event's window ID returns a null pointer. handle_windowevent() assumes
that the pointer is never null so it results in a crash.
Cc: address@hidden
Signed-off-by: Alberto Garcia <address@hidden>
Signed-off-by: Gerd Hoffmann <address@hidden>
---
ui/sdl2.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 2d60179..5cb75aa 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -521,6 +521,10 @@ static void handle_windowevent(SDL_Event *ev)
{
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
+ if (!scon) {
+ return;
+ }
+
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
{
--
1.8.3.1