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Re: [Qemu-devel] [PATCH for-4.1 v2 36/36] tcg/arm: Use LDRD to load tlb
From: |
Peter Maydell |
Subject: |
Re: [Qemu-devel] [PATCH for-4.1 v2 36/36] tcg/arm: Use LDRD to load tlb mask+table |
Date: |
Mon, 29 Apr 2019 16:00:14 +0100 |
On Thu, 28 Mar 2019 at 23:23, Richard Henderson
<address@hidden> wrote:
>
> Signed-off-by: Richard Henderson <address@hidden>
> ---
> tcg/arm/tcg-target.inc.c | 109 +++++++++++++++++++--------------------
> 1 file changed, 52 insertions(+), 57 deletions(-)
I think this would be easier to understand if the commit message
included what the old and new generated code fragments looked like.
(git diff seems to not have done a very good job of identifying
what's actually changed in this patch, unfortunately.)
The same remark about a compile-time check that mask and
table are where we expect from patch 35 applies here too.
thanks
-- PMM
- Re: [Qemu-devel] [PATCH for-4.1 v2 36/36] tcg/arm: Use LDRD to load tlb mask+table,
Peter Maydell <=