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Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes
From: |
David Gibson |
Subject: |
Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes |
Date: |
Wed, 26 Jun 2019 18:33:44 +1000 |
User-agent: |
Mutt/1.12.0 (2019-05-25) |
g
On Tue, Jun 25, 2019 at 05:56:42PM +0200, Richard Henderson wrote:
> On 6/25/19 5:37 PM, Mark Cave-Ayland wrote:
> > The problem is that in tcg/tcg-op.h we define "DEF(dup2_vec, 1, 2, 0,
> > IMPLVEC |
> > IMPL(TCG_TARGET_REG_BITS == 32))" and in the last patchset dup2_vec isn't
> > introduced
> > until towards the end. Unfortunately it's not a simple as bringing the
> > patch forward
> > within the series to maintain bisectability because the current
> > implementation
> > depends on VMRG which only appears in the patch just before it...
>
> Ah, that would explain it. I admit I haven't looked at v5 that closely.
>
> > Next to try and figure out what exactly is causing the fault. Just a quick
> > question
> > out of curiosity: is your Power9 system BE or LE?
>
> The Power9 is LE.
It's the kernel determines endianness, not the system.
>
> I do have access to a Power7 BE system, and that worked last time I checked.
> I'll try that again tomorrow to be sure.
>
>
> r~
>
--
David Gibson | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_
| _way_ _around_!
http://www.ozlabs.org/~dgibson
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- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, (continued)
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, BALATON Zoltan, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, BALATON Zoltan, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes,
David Gibson <=
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Aleksandar Markovic, 2019/06/25
Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, David Gibson, 2019/06/19